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  1. #251
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    Mar 2011
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    リムサ ロミンサ
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    Quote Originally Posted by Reinheart View Post
    This made me LOL.



    Go translate the other important stuff!?... hold on... working on it... w
    What does Poekichi mean? I've seen that many times when reading some the Japanese lodestone blogs. Also I think Ake is an abbreviation of Arcade.
    (0)

  2. #252
    Player
    _C-a-e-r-i-t-h_'s Avatar
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    Jun 2011
    Location
    San d'Oria
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    346
    Character
    Laura Palmer
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Reinheart View Post
    This made me LOL.



    Go translate the other important stuff!?... hold on... working on it... w
    Probably means Arcade Edition.

    Secret character in 1.18 is Chun-Li confirmed!
    (2)
    My name is a killing word.
    (Seriously: "Caerith" was a forbidden name when I signed up on the forums.)


    Eorzea should be a world, not a lobby.

  3. #253
    Player
    Corrderio's Avatar
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    Mar 2011
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    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Elexia View Post
    Given the context of "no map" it reads as it won't be a "zone" type of deal in it's initial implementation, which FFXI's airships was a semi-instanced map. More than likely given how the ferry in XIV currently is pretty badly designed they probably decided against it at the start and will flesh it out more down the line.

    Kind of like how in FFIX you take the transport around Lindblum and it's nothing more than a quick transport without seeing said transition. It's just when you translate it the context is hard to fully to hard and in the letter it'll likely be more explained.
    Oh how I wish they'd do this. Riding and waiting on a boat/airship is beyond boring.
    (0)

  4. #254
    Player
    Rentahamster's Avatar
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    Mar 2011
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    Lindblum MRD50/THM50/LNC50
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    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Reinheart View Post
    This made me LOL.



    Go translate the other important stuff!?... hold on... working on it... w
    "Super Street Fighter 4 Arcade Edition". The newest DLC for SSF4.
    (0)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  5. #255
    Player
    Reinheart's Avatar
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    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Naoki_Yoshida View Post
    こんばんは。プロデューサ/ディレクタの吉田です。
    Good Evening, Producer/Director Yoshida here.

    引き続き活発なディスカッションありがとうございます。
    飛空艇についてはご期待も色々あると思いますが、まずは移動問題解消を優先し、
    実装コストを考えて、専用MAPがあって長時間の空の旅をお楽しみ頂く…というような仕様にはなりません。
    突発的に発生するイベントなりが存在しないと、あまり面白くはないだろうと思っているからです。
    いずれ拡張はしていきますが、まずは移動対応を優先、とお考えください(演出はつけます^^;)。
    Thanks for continuing the discussion on this topic.
    Regarding the airship, I understand everyone has different expectations but for now want to resolve the traveling issue first and looking at cost, it wont be where it has it's own map and long time to enjoy the adventure in the skies.
    I think it would be more interesting if it had events that suddenly happens and stuff.
    Please think of this as something to make traveling easier for now; in time we will add more/upgrade to this (Will add effect/animation^^; ).


    アニマの問題についても、3国間飛空艇+マウントシステムとバランスを考えて調整が必要です。
    今単純に緩和してしまうと、将来的な移動バランスを崩壊させかねないと思っています。
    (単純緩和だと当たり前の移動手段が揃ったときに制限がかけにくくなります。
    不便へと戻すパッチはMMOではご法度ですし)問題であるとは強く認識しています。
    マウントの情報が出せるまでは、今しばらくかかりますが、もう少々お待ちください。
    Regarding the anima issue, it will require adjustments to and balancing to the mount system and the 3 country air ships. (making quick changes will make it harder to add restrictions later time, not good thing to do in a MMO) I understand this is a big issue.
    It will be some more time but please wait a bit more regarding mount information.


    数人の方が触れている「リーヴバランス」についてですが、1.18から改修が始まります。
    今後のコンテンツバランスも含め、かなりの長文になるので、
    今週リリースするプロデューサーレターでご報告の予定です!
    The issue some are talking about "Leve Balance" repair work will start from 1.18.
    I'm planning to release a producer letter this week which will be talking about future content balance (long description/text) !
    there you go, saw YoshiP's post but was outside shopping and was responding from my phone. Can't do translations through phone, wife gonna be like WTF YOU DOING!?!?! lol

    ADD: My own comment
    "I think it would be more interesting if it had events that suddenly happens and stuff.

    I hope this means something like PIRATES like in FFXI but on the airship...
    What was that mob that you engage in the sky in FF6 Deathgaze? dunno English name... would be fun if it was stuff like that too lol.
    (10)
    Last edited by Reinheart; 06-27-2011 at 05:46 AM.

  6. #256
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
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    Subligania
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    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    What does Poekichi mean? I've seen that many times when reading some the Japanese lodestone blogs. Also I think Ake is an abbreviation of Arcade.
    Poekichi is just a nickname, same as YoshiP - just a name people gave to Yoshida Producer.

    Ah thx for the Ake one, I think you guys are right. Makes sense... Haven't played SF4 yet orz... only played up to 3, haven't touched fighting games since I got married orz.
    (2)

  7. #257
    Player
    Cyan's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    144
    Character
    Cyan Genesis
    World
    Masamune
    Main Class
    Marauder Lv 50
    Letter this week...
    Do want, nao.

  8. #258
    Player
    Join Date
    Mar 2011
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    リムサ ロミンサ
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    1,084
    Quote Originally Posted by Reinheart View Post
    Poekichi is just a nickname, same as YoshiP - just a name people gave to Yoshida Producer.

    Ah thx for the Ake one, I think you guys are right. Makes sense... Haven't played SF4 yet orz... only played up to 3, haven't touched fighting games since I got married orz.
    Ah ok, thanks a lot.
    (0)

  9. #259
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    Mar 2011
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    Super Mario World Stage 2 Behind the bush.
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    producer letter! yay
    (0)

    Dance like you mean it !

  10. #260
    Player
    Rowyne's Avatar
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    Mar 2011
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    Gridania
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    1,527
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    Rowyne Olde
    World
    Balmung
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    Conjurer Lv 80
    Quote Originally Posted by Reinheart View Post
    there you go, saw YoshiP's post but was outside shopping and was responding from my phone.
    Can't do translations through phone, wife gonna be like WTF YOU DOING!?!?! lol
    LOL, thanks Reinheart! Tell your wife that you are a hero in our community.

    引き続き活発なディスカッションありがとうございます。
    飛空艇についてはご期待も色々あると思いますが、まずは移動問題解消を優先し、
    実装コストを考えて、専用MAPがあって長時間の空の旅をお楽しみ頂く…というような仕様にはなりません。
    突発的に発生するイベントなりが存在しないと、あまり面白くはないだろうと思っているからです。
    いずれ拡張はしていきますが、まずは移動対応を優先、とお考えください(演出はつけます^^;)。
    Thanks for continuing the discussion on this topic.
    Regarding the airship, I understand everyone has different expectations but for now want to resolve the traveling issue first and looking at cost, it wont be where it has it's own map and long time to enjoy the adventure in the skies.
    I think it would be more interesting if it had events that suddenly happens and stuff.
    Please think of this as something to make traveling easier for now; in time we will add more/upgrade to this (Will add effect/animation^^; ).
    So that finally clears up that bit of speculation. Sounds like the airship will be more of a fade in/out type of thing, or they stick the world map up on the screen with a starting/ending X and connect the dots between the two. It's to alleviate travel issues, and more will be added later. Sounds good to me. Get the basics in place and make it usable, for now.

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