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  1. #1
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Geomancer will come from Conjurer methinks
    (1)

  2. #2
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Altijacek View Post
    Geomancer will come from Conjurer methinks
    That's if SE can figure out how to make anything other then a healer out of Conjurer's skills.
    (1)

  3. #3
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Mimilu View Post
    That's if SE can figure out how to make anything other then a healer out of Conjurer's skills.
    It wouldn't be too hard. GEO could boost INT a lot and give them terrible MND. They could change Cleric Stance while GEO is equipped to be a stance that creates some sort of new mechanic for GEO (like WAR's Defiance). Add in Flood, Tornado and Quake, a form of MP restoral and some other ability/mechanic. The ancient magic could combo or work with Aero/Stone lines in order to make it a little interesting. They'd still have all their heals but at a reduced potency and would essentially function like a support DPS similar to how BRD supports the team.

    I have a really hard time accepting GEO's wielding rapiers too. Outside of Final Fantasy Tactics they've always had a form of blunt weapon as their specialty. Bells, clubs, poles, maces etc. That makes CNJ another reason for their class of choice. Blunt weapons derived from nature.
    (0)
    Last edited by MartaDemireux; 06-04-2014 at 11:47 AM.

  4. #4
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by MartaDemireux View Post
    I have a really hard time accepting GEO's wielding rapiers too. Outside of Final Fantasy Tactics they've always had a form of blunt weapon as their specialty. Bells, clubs, poles, maces etc.
    I did actually have the Tactics version of Geomancers in mind when I designed the job... >w>()
    They were more physical and hardy then other incarnations, who were all squishy mages (they even used swords and axes as weapons).
    We already have two types of squishy mages, the burst-damaging Black Mages and DoT-single-targeting Summoners, so I figured why not have a Tanking mage to go along with my Red Mage.
    (0)