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  1. #1041
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by SwordsAndStones View Post
    Yea a redesign would solve a lot of those problems. Monster placement, boring repetitive environments, gameplay pacing, and the long travel times. It just has become more of a standard to have zones for monsters, and while trying something different isn't bad its just that this creates many problems within the game. I know it would require tons of work, but it will be more of a challenge to convince me that 1-50 zones are better.
    This made me think of a herd of docile creatures roaming across the zone. Every once and a while, a few high level predators rush in and attack, taking down a few of their number before the herd runs off. Might be fun to watch, just make sure you're nowhere near when they're finished, or you might be next.

    Quote Originally Posted by Chrees View Post
    That can't be possible though. The way the world is set up, it's divided into zones, not one fluid continent. Now I'm wondering how the airships will work, too... :/
    Yea, I'd tend to believe that. Mainly because any transition from Ul'dah to Gridania or Limsa — right now, at least — requires a black loading screen, I assume to flush out the current textures and load in the new ones.
    (0)

  2. #1042
    Player

    Join Date
    Mar 2011
    Posts
    187
    i see a flaw on how even if all this is done it wouldnt make a diff
    http://forum.square-enix.com/ffxiv/t...525#post200525

    pretty much what i said is ok we have progression but if we have other options why would we still do it? why cant i just keep doing leves instead of progress onto the next area
    (0)

  3. #1043
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by danny52844 View Post
    i see a flaw on how even if all this is done it wouldnt make a diff
    http://forum.square-enix.com/ffxiv/t...525#post200525

    pretty much what i said is ok we have progression but if we have other options why would we still do it? why cant i just keep doing leves instead of progress onto the next area
    I see your link with...

    Quote Originally Posted by _C-a-e-r-i-t-h_ View Post
    What are Guildleves? I mean, I've done hundreds of them but what exactly are they?

    As near as I can tell, Guildleves are basically another iteration of Assaults (FFXI: ToAU) or Campaign Ops (FFXI: WotG), but without the obvious narrative or structural framework of their predecessors.

    .
    .
    .

    Maybe I missed something, but from my time in the game I haven't seen anything that ties guildleves to the world, to the lore, to the story in part or in whole. I haven't found any reason to do guildleves except for their immediate reward: there's no progression, no storylines, no benefits to having completed all guildleves. (Not counting those faction leves with a tiered structure to unlock NMs, though that is at least a step in the right direction.)

    Unless I'm missing something, and I'm not the type to skip cutscenes or spam enter through dialogue, here's what doesn't make sense about guildleves:
    • Weak connection to lore: the individual leves seem to exist just arbitrarily without connection to each other. If a guy needs me to supply parts for his ship, then weapons for his ship, then armor for his ship, why doesn't he ever sail? Or remember that I've made him stuff like fifty times now?
    • NPCs have no sense of importance: "kill some rabbits" and "assist in the capture of a dangerous fugitive in a sting we've been preparing for months" are equally important and can be trusted to just anyone who shows up?
    • No progression: adventurers don't build reputation, so any leve is available to anyone regardless of skill or experience.
    • No need for progression: I'll just kill the same 6 goats every day because you keep paying for it.
    • Weak connection with lore: the existence of the guildleve system is not adequately explained or justified.
    .
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    .
    (3)

  4. #1044
    Player
    Kowen's Avatar
    Join Date
    Mar 2011
    Posts
    227
    Character
    Kowen Blueblood
    World
    Hyperion
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Zahak View Post
    Wait what does that mean? They won't be flying over the map. XI airships flew over a fake map right? This mean XIV's airships will be flying over the real world?
    If that's the case, they're going to have to do a LOT of remodeling to the maps...

    All of the area in between the mountains and cliffs surrounding each zone is just empty space with no land, and on an airship you'd be able to see straight down into it.
    (0)

  5. #1045
    Player
    Join Date
    Jun 2011
    Posts
    710
    wow, what Yoshi just said actually sounds good for once.
    (0)

  6. #1046
    Player
    Join Date
    Jun 2011
    Posts
    710
    Quote Originally Posted by Chrees View Post
    That can't be possible though. The way the world is set up, it's divided into zones, not one fluid continent. Now I'm wondering how the airships will work, too... :/
    http://www.youtube.com/watch?v=rRY6V...ailpage#t=169s
    (1)

  7. #1047
    Player
    _C-a-e-r-i-t-h_'s Avatar
    Join Date
    Jun 2011
    Location
    San d'Oria
    Posts
    346
    Character
    Laura Palmer
    World
    Ultros
    Main Class
    Archer Lv 50
    I like the detail and architecture they put into the rooftops. I hope with the map revision we're able to legitimately visit those parts of Ul'Dah.
    (2)
    My name is a killing word.
    (Seriously: "Caerith" was a forbidden name when I signed up on the forums.)


    Eorzea should be a world, not a lobby.

  8. #1048
    Player
    Join Date
    Jun 2011
    Posts
    710
    最後に3国の飛空挺移動(実MAP上を飛行するシステムではないです)はMAP大改修前になんとかします!
    パッチ1.19に間に合うよう、頑張りますので、今しばらくお待ちください!
    Lastly, we’re going to do something about the 3 countries airships (They are not the type where it flies above the map) before the big fix towards the MAP! Will try our best to make it by 1.19 patch. So please wait!
    What does that actually mean though? It could mean anything. As usual, we get minimal explanations.

    Is this something to get excited over or not?
    (0)

  9. #1049
    Player
    Chrees's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    674
    Character
    Chrees Byrjun
    World
    Sargatanas
    Main Class
    Sage Lv 100
    I'm not sure what you're trying to get at here. Maybe I should have said "regions" instead of "zones."

    Zahak was asking if FFXIV's airships would fly over the actual map in real-time, not over pre-made maps like in FFXI. The guy in the video went through the wall into Thanalan. What I'm asking is, if they do go over the real-time maps like Zahak was suggesting, how would that work with the loading screens between zones that we currently have, such as from Thanalan to The Black Shroud? The wording in the translation was extremely vague.
    (0)
    Sea of Stars «SoS» | Sargatanas
    Quote Originally Posted by Bayohne View Post
    Hatersgonnahate.gif
    Quote Originally Posted by Rukkirii View Post
    ^My favorite signature but minus the Bayohne part.

  10. #1050
    Player
    _C-a-e-r-i-t-h_'s Avatar
    Join Date
    Jun 2011
    Location
    San d'Oria
    Posts
    346
    Character
    Laura Palmer
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Chrees View Post
    I'm not sure what you're trying to get at here. Maybe I should have said "regions" instead of "zones."

    Zahak was asking if FFXIV's airships would fly over the actual map in real-time, not over pre-made maps like in FFXI. The guy in the video went through the wall into Thanalan. What I'm asking is, if they do go over the real-time maps like Zahak was suggesting, how would that work with the loading screens between zones that we currently have, such as from Thanalan to The Black Shroud? The wording in the translation was extremely vague.
    They'd have to get rid of the loading screens part.

    Also if they do incorporate jumping with a real-world airship... will they incorporate gibs?
    (0)
    My name is a killing word.
    (Seriously: "Caerith" was a forbidden name when I signed up on the forums.)


    Eorzea should be a world, not a lobby.

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