They've made it so all the players can effectively play with gear beyond the level of those of us who earned it at the old content cap. I don't think they need to drop the requirement - people just need to play better.I beat him today. it's more a point of perseverence to find 7 other players that know the fight than actually executing it.
but gating content the way theyve done with ex primals and new coil turns is still stupid. a LOT of players will get left behind if they dont drop that requirement soon.
im not asking for handouts. people will still wipe if they don't have a clue. just let them wipe at something new for a change.
2.2 is virtually just a big carrot for many people in my fc. content should be available to everyone (not the same as beatable). personally, i also think the buffs are a completely wrong way to get people to play "right".
All updates in this kind of MMORPG will be a "big carrot on a stick." Also no, true MMOs will gate content and keep people playing. Leaving content "available to everyone" is why MMOs get boring fast because all content will laid out and beaten very very quickly.im not asking for handouts. people will still wipe if they don't have a clue. just let them wipe at something new for a change.
2.2 is virtually just a big carrot for many people in my fc. content should be available to everyone (not the same as beatable). personally, i also think the buffs are a completely wrong way to get people to play "right".
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.