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  1. #1
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Colt47 View Post
    You aren't alone on the atma grinding, though honestly I'm more annoyed with the locking out of Turn 6+ in coil if someone hasn't completed turn 5, much like how they did the same thing last patch with the primal fights. I've cleared every primal EX from 2.1 and there is no practical reason why someone needs to wait on Garuda to go fight Titan or Ifrit, and the problem is going to get worse now that they've thrown in Leviathan and King Moogle Mog extremes, requiring people to have cleared ifrit just to try them out.

    If players are at end game and geared enough, just let the players do what they want to do, with who they want to do it with. Why is this such a hard thing to understand?!

    Stress, by the power of the squishy stress relief hand ball I banish thee!
    I agree with the coil lock out, but not so much the primal ones.

    Some attunement and progression road blocks give you a sense of accomplishment IMO.
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  2. #2
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Jinko View Post
    I agree with the coil lock out, but not so much the primal ones.

    Some attunement and progression road blocks give you a sense of accomplishment IMO.
    The accomplishment is completing the primal challenge quest and getting a weapon awarded, though. The lock outs are sort of arbitrary: Even the cutscenes could be remixed in any particular order for the first three primals. I'm not so sure about leviathan and King Moogle Mog as I haven't gotten to trying them out yet.
    (0)