Results 1 to 10 of 45

Hybrid View

  1. #1
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    You aren't alone on the atma grinding, though honestly I'm more annoyed with the locking out of Turn 6+ in coil if someone hasn't completed turn 5, much like how they did the same thing last patch with the primal fights. I've cleared every primal EX from 2.1 and there is no practical reason why someone needs to wait on Garuda to go fight Titan or Ifrit, and the problem is going to get worse now that they've thrown in Leviathan and King Moogle Mog extremes, requiring people to have cleared ifrit just to try them out.

    If players are at end game and geared enough, just let the players do what they want to do, with who they want to do it with. Why is this such a hard thing to understand?!

    Stress, by the power of the squishy stress relief hand ball I banish thee!
    (3)

  2. #2
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Colt47 View Post
    You aren't alone on the atma grinding, though honestly I'm more annoyed with the locking out of Turn 6+ in coil if someone hasn't completed turn 5, much like how they did the same thing last patch with the primal fights. I've cleared every primal EX from 2.1 and there is no practical reason why someone needs to wait on Garuda to go fight Titan or Ifrit, and the problem is going to get worse now that they've thrown in Leviathan and King Moogle Mog extremes, requiring people to have cleared ifrit just to try them out.

    If players are at end game and geared enough, just let the players do what they want to do, with who they want to do it with. Why is this such a hard thing to understand?!

    Stress, by the power of the squishy stress relief hand ball I banish thee!
    I agree with the coil lock out, but not so much the primal ones.

    Some attunement and progression road blocks give you a sense of accomplishment IMO.
    (0)

  3. #3
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Jinko View Post
    I agree with the coil lock out, but not so much the primal ones.

    Some attunement and progression road blocks give you a sense of accomplishment IMO.
    The accomplishment is completing the primal challenge quest and getting a weapon awarded, though. The lock outs are sort of arbitrary: Even the cutscenes could be remixed in any particular order for the first three primals. I'm not so sure about leviathan and King Moogle Mog as I haven't gotten to trying them out yet.
    (0)

  4. #4
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Colt47 View Post
    You aren't alone on the atma grinding, though honestly I'm more annoyed with the locking out of Turn 6+ in coil if someone hasn't completed turn 5, much like how they did the same thing last patch with the primal fights. I've cleared every primal EX from 2.1 and there is no practical reason why someone needs to wait on Garuda to go fight Titan or Ifrit, and the problem is going to get worse now that they've thrown in Leviathan and King Moogle Mog extremes, requiring people to have cleared ifrit just to try them out.
    The Coil lockout, requiring you to complete the First Coil before the Second Coil, makes perfect sense because there is a story progression that goes with it. Really, there should be a requirement to have to complete each in order before being able to move on, but there isn't much story between them to be that bothered. Just like how you have to complete the main story to get into end game, and not simply skip it, hit lv50 and just jump straight into end game.

    Primal EXs are likely requiring previous defeats because there is an increase in difficulty and level requirement. Just like with the HM, it's about progression. Having access to Levi/Moogle Ex immediately, would more than likely render Garuda/Titan/Ifrit Ex pointless. There's at least some reason to actually do the fights, even if only once.

    In both cases, the key word is "progression".
    (1)