It's not as simple as reading. Parsers compile, organize, and summarize data in ways that the human eye cannot.
And yes, some players without parsers can outperform players with parsers. It's simply a tool to help your improvement. Actual improvement comes from the player.
If you can't see the value in parsers after all that I've said, I don't know what else to tell you.
Of course, I'm reliant on it. I'll do whatever I can to improve me and my party's chances of success. I'm more interested in playing my video game on my own terms than I am interested in seeking some bullshit moral high ground where statistical data is the devil.
So in the end you are using to just be elitists where it ain't needed. I hope you're not toxic but you're proving otherwise.
I'm glad I don't overly obsess over numbers.
For starters your obsession with parsers is something you aren't keeping to yourself and it is something you seem to want to push unto others for all the wrong reasons.
I don't use parsers nor do I have the need to because I know how to put 1 and 1 together. I don't need no parser to tell me how to do my DPS as a BLM neither does anyone else for that matter.
You don't need number crunching to know that your ability says it does said potency and it has a chance to combo into something else to do more damage or provide the group with certain benefits. You don't need number crunching to know that your ability will proc more damage or a benefit if you attack from behind or the flank. You don't need number crunching to know that you should consider avoiding the enemies AoE's. This isn't a mathematical game because if it was only people with math degrees would be qualified to play this game and we know that ain't the case. You don't need number crunching to know that food and potions will grant additional status bonuses you can benefit from.
Math isn't what is gonna be improving your performance. The obsession with numbers however. Well it speaks for itself.
Parsers wont be needed at all if Square-Enix started releasing spotlight videos of how each job can/should be played during end-game with advance tips to give the most out of everyone's performance and how-to videos for raids.
You'd be incorrect actually. Knowing what all your skills do is all fine and good, but knowing which order to use them in and how to change it up in certain situations, you won't always know what's optimal without doing the math. Even if you don't use a parser, there's still math to figure out how to string things together in the most optimal way. RPGs of this sort are, and always have been, numbers games. Or how about knowing if Skill Speed/Crit/Determination on a given item will boost your DPS over another? You have to see the numbers to figure that out.
Last edited by ispano; 04-05-2014 at 07:39 PM.
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