Again, its not too much of a stretch that there will only be 1 new Job for the class introduced. As well as there's no guarantee that we'll get a Tank to stem off a scout as those two kinda don't go hand in hand.
Dancer could also stem from thief, being a dual dagger class is fitting for a Dancer and their movements are typically as fluid as the battle scene shown. If Dancer takes a Support Healer role, Mostly buffs with a few healing moves we could see that as a possibility as much as a Tank. Though I believe we're just going to get one new Class and Job for the next few classes introduced. Its easier to add one and one, then one in the future, than adding two for one right in the begining
I agree with the Thief being the Class and Ninja being a Job since its sort of inconic relationship. I don't see them reassigning the Daggers to Thief, instead Thief will get their own set of Daggers and there could be a shared set between the two. Steal/Mug really wouldn't fit well. It can make or break the class balance wise. If allowed to steal extra items, then they'd be more perferred for battle farming against some creatures, gil included with the idea. If that's it and its next to useless against bosses, then it'll be a highly complained about skill. The balance issue is the added item to your inventory on top of the kill item. This creates an added influx with those items and the Economy is bad enough as is, imagine a Bot getting this skill. As for Stealth, its almost guaranteed they'll be utilizing stealth as they'd be a Stealthy Scout class. I can see them having the same/similar stealth ability as the DoL classes, though it would most likely end when hit or when attacking so its a one shot kinda deal with it and could be used with traditional attacks like Back Stab.
I don't remember seeing anything about this. There was never any priority given to various job types after Arcanist was made. That was the only time I've seen the word Priority appear when Yoshi was talking about adding new classes. Musketeer may not be the first new class to be added. It could be second, or included along side another class. If you can link that interview, I'd love to read it over.
Only BLM use Staves. WHM's weapons aren't staves.
Some correcting/expanding:
(91)Gladiators/Paladin: Daggers, basic Swords, Broad Swords, Scimitars
(110)Conjurer/White Mage: Radical, Crook, Cane, Rod, Wand (Crooks and Canes aren't staves)
(100)Thaumaturge/Black Mage: Scepter, Brand, Staff, Cudgle
(82)Pugilist/Monk: Cesti, Knuckles, Claws, Katars
(83)Maurauder/Warrior: Bardiche, Bill, Battle Axe, Axe (Ironically, two Warrior weapons are really classified as spears/Polearms)
(83)Lancer/Dragoon: Spear, Trident, Guisarme, Harpoon
(82)Archer/Bard: Short Bow, Bow, Long Bow, Composite Bow
(100)Arcanist/Summoner/Scholar: Book, Grimoire, Picatrix, Tomes
Rough view on what currently is allowed to be equiped to each class and job. BLM has 1 Rod set so I did not count it in with the general list but its still part of the overall count which is in the ( ).
Well, Ninja has never been a class without a prerequisite. A thing to remember, "Class" system does not exist outside of MMOs. All Final Fantasies refered to their classes as Jobs. Tactics all use Job systems. Even the originals called the Classes, Jobs. So no, Thief has never been a class, but it has always been a requirement to unlocking the Ninja Job. If Thief doesn't become the name of the Class, then there is a chance that we'll never see Thief as an actual role in 14. With only 5 Skills to utilize, a Thief would suck as a Job. It would have nothing to really build on and you'd have to try and force some sort of iconic status onto it with useless skills such as Steal/Mug, or you won't be able to get the whole picture in one setting. A majority of what the Thief should have would pass from the beginning Class so without that Class, that thief wouldn't even be able to do the most basic actions. Ninja isn't held back by this as their Job can deal with shortening out the beginning skills. A defensive skill, one or 2 evasion skills, and two or three main DPS skills is perfect so long as one is a throwing skill and one a trap like skill/Land targeting.
Still, no Thief has never been a class. Classes do not exist outside of the two MMOs. They are all jobs outside and even still Thief is a requirement to becoming a Ninja or Ninja and Thief always shared the same outlining role so that Ninja was always surperior to Thief. Thief has the best chance of being the base class and has no reason it should not to be. The whining about it losing its iconic status is so pathetic. The Class makes the Job.
/was locked out cause I amassed 20 posts XD


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