No, they're all grinds. The only difference is that atma stuff is grinding super easy casual content like FATEs, and other weapons are grinding unfriendly hardcore content like extremes and coil.
Unfriendly hardcore content is the natural progression of the game. You get higher in strength, you fight increasingly difficult enemies. If you want the game to let you get stronger but never get more difficult, then i dont know what on earth you enjoy playing. I dont think anyone can really understand what goes on in the mind of someone who enjoys spamming fates and rolling dice for hours on end. But SE appealed to them because they were able to WITHOUT upsetting the balance of the game.
If the Atma weapons eventually became more powerful than the highest current equipment, THEN i would be pissed. But it isn't. It's mostly identical to the Tidal Wave weapons in strength (minus the water resistance), and is significantly weaker than the new Allagan weapons and another type of weapon i dont even know how to obtain yet.
It's just a sidequest. Nothing more. It allows you to get a pretty decently strong weapon WITHOUT progressing in the story, but progressing the content is the reason they patched the game, So i can't for the life of me figure out why people are jumping on Atma first as if they're required to do so.
Just ignore it, and come back to it when you have nothing else to do. But there's plenty to do, so why the shit are you guys barfing over the weakest addition to the patch?
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