I hope you mean Steady Hand II. Also, (HQ) Bouillabaisse and Comfort Zone.I know, but its still crazy (^_^)
Steady Hand I, Piece by Piece x2, Ingenuity II, Careful Synthesis x3.
That's still 20 more Durability used (non-Waste Not) and 52 more CP required compared to Two Star recipes. It completely obliterates your Inner Quiet -> Byregot's Blessing rotations and that amount of CP isn't easy scrounge up with no new CP gear.
Piece by Piece has a 90% chance of success. You don't need Steady Hand II to raise it to 100%. Therefore, Steady Hand I.
I already use Comfort Zone and HQ Bouillabaise. My gear is stat capped with materia (it pretty much has to be to meet the requirement to craft three stars.) Most rotations rely on six stacks of Inner Quiet ending with a Byregot's Blessing. Three star recipes drop you down to four stacks of Inner Quiet (since you need to use Piece by Piece twice now.) Your Byregot's Blessing get's crushed as a result.
Last edited by Galactimus; 03-30-2014 at 06:12 PM.
I don't really have any sympathy for anyone who thought using static rotations was going to work on these. And sure, Byregot's is less effective now but having that one skill be a free ride to HQ was stupid. Even with the reduced effectiveness, these really aren't that hard to HQ.
And most of the new crafts cost 1500 myth, which is 1.5x of body/pants and 3x of everything else minus accessories. If you include accessories, 2.0 was even more expensive.
lolno, HQing Vanya was not easy when most people didn't have penta-melded HQ AFs with mathcrafted rotations set out in stone. Or were you not around when Vanya was selling for a million?easy to HQ, even if at the bare pre-requisites for Control/Craft.
Join Date Oct 2013
Oh, sorry, guess you weren't.
I don't think that means what you think it means.The story is quite different here, and to suggest otherwise borders on white-knighting.
Last edited by Lyrinn; 03-30-2014 at 06:27 PM.
I agree the 'free ride to HQ' was pretty silly; especially compared to what crafters went through in 1.0. But comparing 2.0 Vanya (100% HQ with normal mats) to 2.2 Three Stars is quite the stretch of the imagination. Yes, you can grab all HQ mats and get a pretty high percentage. But with NQ mats good luck getting to 30% HQ (on average.)
Vanya was selling for 1mil because it required up to 27 Tome Mats per piece; which were priced at 40-50k each. NOT because it was difficult to HQ.
I'm just comparing the difficulty between two star recipes and three star recipes.
Last edited by Galactimus; 03-30-2014 at 06:52 PM.
My join date has nothing to do with the fact that HQ'ing Vanya is easy. I was able to do it without any over-melded crafting gear (let alone penta-meld, heck even had some free slots) and the basic CZ/IQ/SH2/HT/ToT spam method by using food to reach the minimum criteria, and still never failed out of about 30 items made like that. Sure, I had to use HQ base mats where possible, but it was NEVER hard.
Edit: Oh, and the price of something has (near) zero correlation to its difficulty to produce. Rarity vs demand affects price far more than difficulty.
Last edited by Castillan; 03-30-2014 at 06:46 PM.
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