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  1. #21
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    6
    I keep reading about people saying Bloodletter is affected by PIE, but it's not a DoT o.O. It does 500 damage when the affect wears off. I've watched my combat logs and I've never seen any DoT effect from this ability.

    Up until I took up fishing I had no points put into PIE and I saw no problems getting Bloodletter to land. What's hilarious is with 43 PIE my Bloodletter lands -less- often than before. Personally I think it's because I lowered my melee stats overall to put points into my caster stats for gathering. This is only my opinion, however, not actual proof.

    Where exactly is the proof that Bloodletter is affected by PIE?
    (0)

  2. #22
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Maruviel View Post
    I keep reading about people saying Bloodletter is affected by PIE, but it's not a DoT o.O. It does 500 damage when the affect wears off. I've watched my combat logs and I've never seen any DoT effect from this ability.

    Up until I took up fishing I had no points put into PIE and I saw no problems getting Bloodletter to land. What's hilarious is with 43 PIE my Bloodletter lands -less- often than before. Personally I think it's because I lowered my melee stats overall to put points into my caster stats for gathering. This is only my opinion, however, not actual proof.

    Where exactly is the proof that Bloodletter is affected by PIE?
    Parsing done, but at one point during patching a few months ago, after the party nerfs & NM nerfs, PIE seemed to have lost it's effect on weaponskill DoTs. Bloodletter does tick for a small amount though it does not show in your combat log, however the biggest perk is not the DoT, but the burst and the increased projectile damage. But all combat functions are moot anyway, until battle changes are complete I wouldn't even worry about it TBH.
    (0)

  3. #23
    Player
    Spider-Dan's Avatar
    Join Date
    Mar 2011
    Posts
    158
    Character
    Viper Beam
    World
    Balmung
    Main Class
    Machinist Lv 70
    What is your source for the claim that Bloodletter increases projectile damage?
    (0)

  4. #24
    Player

    Join Date
    Mar 2011
    Posts
    412
    Whoever says stats are broken, they are correct.
    Whoever says DEX helps, hasn't tested it.

    I keep my Dex at 15 and all my elements at base and it has no impact on any fighting situation.
    The only thing I have seen to affect accuracy is your rank & weapon vs the mob's rank and mob type.
    STR VIT MND and INT are the only stats I have seen make a difference, and since I don't play as a mage I go all STR and VIT.
    (0)

  5. #25
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Spider-Dan View Post
    What is your source for the claim that Bloodletter increases projectile damage?
    To be completely honest, I can't for the life of me find it nor remember and may have been talking out of my ass on that one...
    (0)

  6. #26
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Holyomen View Post
    Whoever says stats are broken, they are correct.
    Whoever says DEX helps, hasn't tested it.
    Give it a week, all this stuff will change come next Thursday's patch.
    (0)

  7. #27
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    246
    Quote Originally Posted by Belial View Post
    Give it a week, all this stuff will change come next Thursday's patch.

    here it is 3 days after Thursday's patch, and nothing has changed

    And I am surprised to see a 50ARC in here say that Bloodletter does not do DoT and only bursts at the end. I would have thought all of us at one point in time when we first got it, used it and just sat there and watched the mobs HP bar slowly but surely tic down.
    (1)

  8. #28
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Scape View Post
    here it is 3 days after Thursday's patch, and nothing has changed

    And I am surprised to see a 50ARC in here say that Bloodletter does not do DoT and only bursts at the end. I would have thought all of us at one point in time when we first got it, used it and just sat there and watched the mobs HP bar slowly but surely tic down.
    Meh, 1.19 physical level adjustments are done, thought it was 1.18. Either way, plenty has changed as far as battle mechanics go, and the next couple patches will see large adjustments as well.
    (0)

  9. #29
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    246
    I hope so, I haven't really bothered with my stats in a long time. And once they do fix the stats, I really hope they make it easier to reallocate points.
    (0)

  10. #30
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Scape View Post
    I hope so, I haven't really bothered with my stats in a long time. And once they do fix the stats, I really hope they make it easier to reallocate points.
    Yea, according to notes it looks like you'll have the option to auto-assign points, or assign them yourself, and they will be on a per-class basis which should make things a lot easier.
    (0)

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