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  1. #171
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    Mar 2011
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    Besaid
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    5,019
    Quote Originally Posted by Icopico View Post
    Yep, i repaired my silver scepter, did ONE leve -> 90% durability... and after other 3... 62% ( all this in less than 2 hours )

    I don't know if this system was supposed to be a Gil Sink or what...but there are better ways to do gil sinks without compromising the attributes of players...
    ive explained this in other threads

    certain gear(usualy ones that are "low durability" will break rather quickly
    wands/scepters/staves are among these


    we are still using the same exact repair values from launch, the difference is they go down slower, but when they had very little to begin with, itl still go down quick(that 90% now was 20-30% at launch)

  2. #172
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by TheVedis View Post
    when i solo i still dont gotta repair that often

    are you using level appropriate gear or are you one of those types wearing endgame stuff in your teens?
    Lol no, I wear the appropriate rank equipment. Its just really bad, makes me not want to play..
    (1)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  3. #173
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Zephir View Post
    SLOW??? Are you fool???

    When i'm 22 a 20 weapon fall from 100%--->40 in less than 5 hour.

    This is SLOW for you???
    gear damage is slow as long as you wear gear within your rank. not arguing anything, just adding.
    (1)

  4. #174
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by Sylvari View Post
    I agree, i just think it needs refinement for the casual players that can't find a player to repair, or dont have the time to lvl their crafting jobs... for example: NPC's that can repair to 100%... But i think doing that would defeat the purpose of players that can repair their own gear... which is why i thought having player repairs go to 120% would be good...
    Yup. Crafting, and repairing at the state its in is inaccessable for casual players..
    (0)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  5. #175
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by syntaxlies View Post
    gear damage is slow as long as you wear gear within your rank. not arguing anything, just adding.
    Not true, my gear is below my rank... I think certain gear types degrade faster than others..
    (1)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  6. #176
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    the repair system force me to

    chase Guild mates to repair my gear

    or

    I need to go afk for 1h @ uldah in order to some1 10% chance that will repair my gear for a tip.......(i usually tip well but anyway somedays , i can go afk for 1h come back and have reapired 0 items )


    with the population LOW , and nearly no1 want to craft (boring as hell) , the repair system fail because the game fails even more

    FFXIV doesnt have a huge population , and a few % have a crafting over lvl 10 , so yeah.....only a few can repair the gear.

    If ffxiv was full of ppl , and crafting wasnt boring ....
    (2)

  7. #177
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Engineer View Post
    Not true, my gear is below my rank... I think certain gear types degrade faster than others..
    some gear has less points like a dagger compared to a sword.
    (0)

  8. #178
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by Warlyx View Post
    the repair system force me to

    chase Guild mates to repair my gear

    or

    I need to go afk for 1h @ uldah in order to some1 10% chance that will repair my gear for a tip.......(i usually tip well but anyway somedays , i can go afk for 1h come back and have reapired 0 items )


    with the population LOW , and nearly no1 want to craft (boring as hell) , the repair system fail because the game fails even more

    FFXIV doesnt have a huge population , and a few % have a crafting over lvl 10 , so yeah.....only a few can repair the gear.

    If ffxiv was full of ppl , and crafting wasnt boring ....
    Agreed.. it s horrible to chase players to repair something for you, especially since you have to unequip your gear and enter it in your bazaar.. Its a video game, and should be able to repair without having to do that...

    Also, SE should add repeatable quests given by the repair npc, that the reward is all items are repaired to 75%
    (1)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  9. #179
    Player

    Join Date
    May 2011
    Posts
    55
    Quote Originally Posted by Warlyx View Post
    the repair system force me to

    chase Guild mates to repair my gear

    or

    I need to go afk for 1h @ uldah in order to some1 10% chance that will repair my gear for a tip.......(i usually tip well but anyway somedays , i can go afk for 1h come back and have reapired 0 items )


    with the population LOW , and nearly no1 want to craft (boring as hell) , the repair system fail because the game fails even more

    FFXIV doesnt have a huge population , and a few % have a crafting over lvl 10 , so yeah.....only a few can repair the gear.

    If ffxiv was full of ppl , and crafting wasnt boring ....
    I strongly agree with you.

    As today, the game itself is not either ready/designed for this repair system. (My opinion of course)
    (0)

  10. #180
    Player
    Zanfire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    ^ +1 on agreeing with it just not doing so hot.

    This is a game where like pretty much every other MMO that combat is the main point. Crafting and gathering have always been a side activity and not the main focus, yet this game makes it almost nessicary for everyone to do something they dont want to. Crafting should be what it is, to craft...aka: create. Im not sure why they need to force it into everything, like story and such. Games like FFXI needed crafters to make gear, but ti didnt feel like it forced it upon every person to do it. If you were a maxed out crafter in FFXI, you could rake in money and people came to you and were willing to spend top dollar for your product, but of course crafting was not easy or quick in that game, so anyone who put the big effort into doing it were few and well know (and like i said, they made the real moneyz).

    This game everyone and their grandmother can craft...and basically for free if you waited...so there really wont ever be any big name crafters or people that we constantly go to for big projects...because there will be so many...noones very special.

    Anyways like the guy above said, its a huge pain now, especially with the mostly dead community, but even with a buttload of crafters, its still just a burden for the sake of being a burden. Some people act like crafters have so little to do, when they not only make gear, but the materia system alone (if it dont suck) will be such a massive boost to them, repairs will become almost pointless (money wise)
    (1)
    Last edited by Zanfire; 06-25-2011 at 05:42 AM.

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