Quote Originally Posted by WiiSam View Post
As for how the "Jobs" such as Paladin are acquired, I think there should be specific skills and abilities you should equip before it is unlocked and you will start at 50 but the max lvl for these "Advanced Jobs" can be increased to say 75.
I'm thinking that's how they'll do it. I'm actually just now doing the whole 'make-your-own-paladin' thing by mixing a little GLA with CON ^^
Which brings me to the question: would they be able to start advanced classes at rank 1 when classes like paladins and red-mages already exist through ability-mixing? I hate to admit it, but I'd kinda miss leveling an advanced job from rank 1 to the cap... It gives you the feeling that the class is more unique when you learn to play it from the beginning; starting at rank 50 would make it seem like your old class--just with a few new abilities :/

Also, I like your idea of needing a combo of classes at certain ranks to unlock the jobs It seems very appropriate for matching advanced jobs to the dynamics of the current ability system!