Results 1 to 10 of 35

Dev. Posts

Hybrid View

  1. #1
    Player
    h0tNstilettos's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    565
    Character
    Samira Starlightzz
    World
    Leviathan
    Main Class
    Red Mage Lv 70
    Same here. Macro icons missing. The old ones and the new ones are missing with the exception of a few old ones and new ones that are not skill/action icons.

    What I know for certain is that this is not intended. It's either a bug or someone at SE forgot to put the macros back when the patch went live, because it listed all of the macro icons that could be usable in 2.2, which included all of the old ones plus tons of new ones. They're all gone now. When I click the M square to choose an icon over 75% of them are gone.
    (1)

  2. #2
    Player
    Xairuz's Avatar
    Join Date
    Jun 2012
    Posts
    9
    Character
    Xairuz Lockwind
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by h0tNstilettos View Post
    Same here. Macro icons missing. The old ones and the new ones are missing with the exception of a few old ones and new ones that are not skill/action icons.

    What I know for certain is that this is not intended. It's either a bug or someone at SE forgot to put the macros back when the patch went live, because it listed all of the macro icons that could be usable in 2.2, which included all of the old ones plus tons of new ones. They're all gone now. When I click the M square to choose an icon over 75% of them are gone.
    They actually removed it based on the patch notes.

    Preset macro icons in the User Macros interface have been revised.
    Icons for skills and general actions have been replaced with a new set of macro icons. Skill and general action icons now require use of the /macroicon command.
    I don't like it since it makes my macro window looks unorganized. I have to select the macro to check what is it for. It's not like before where I could figure it out by just looking at the icon.
    (5)
    Last edited by Xairuz; 03-30-2014 at 02:48 AM. Reason: limit break

  3. #3
    Player
    Raestloz's Avatar
    Join Date
    Dec 2013
    Posts
    274
    Character
    Vonelis Heischield
    World
    Tiamat
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Xairuz View Post
    I don't like it since it makes my macro window looks unorganized. I have to select the macro to check what is it for. It's not like before where I could figure it out by just looking at the icon.
    I do this too. Now I am at the mercy of number 1-10 and other ridiculous things that don't actually have anything to do with the content.

    How do you identify a macro for Hallowed Ground? You assign it Hallowed Ground icon!

    At least make the icon match the /micon
    (4)

  4. #4
    Player
    Evantide's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    133
    Character
    Evantide Darkfyre
    World
    Coeurl
    Main Class
    Paladin Lv 60
    I agree, I use macro chains to build aggro and like to start off with the icon picture for the first ability in the chain. I have macros on several different jobs and it is difficult to remember what chain is linked to these generic number icons.

    Imo the ability to assign the spell ability picture to the macro was much better.
    (3)

Tags for this Thread