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  1. #1
    Player
    NintenPyjak64's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,187
    Character
    Evercy Warclan
    World
    Leviathan
    Main Class
    Warrior Lv 70
    Quote Originally Posted by EvilParadox View Post
    I prefer u make ur control higher than 350 , and the CP thing, you won't have enough CP u need to replace some touch into hasty , adjust some step , would be good for you but you may need some luck in this case
    May I know how you did your melds? At this time besides my offhand I can't figure out where to put more CP (missing +2)
    (0)

  2. #2
    Player
    Legend_'s Avatar
    Join Date
    Sep 2013
    Posts
    234
    Character
    Legend Reborn
    World
    Faerie
    Main Class
    Marauder Lv 50
    Quote Originally Posted by NintenPyjak64 View Post
    May I know how you did your melds? At this time besides my offhand I can't figure out where to put more CP (missing +2)
    In the beginning of the video he scrolls over the equipment. Probably have to pause it step by step though.
    (0)

  3. #3
    Player
    cearka's Avatar
    Join Date
    Sep 2013
    Posts
    393
    Character
    Cearka Larue
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by NintenPyjak64 View Post
    May I know how you did your melds? At this time besides my offhand I can't figure out where to put more CP (missing +2)
    hey ninten, here are the stat caps for all the current gear. If you do it right you can cap most pieces with a quad or tri meld, although a few require a penta. the only piece that can't be capped is the offhand, so its up to you how to do that. I don't recommend following a specific guide of specific materia for each slot, as that can really screw you. Materia prices are always fluctuating, so the cheapest way to hit the stat caps will vary from person to person based on Market Condition and Server. Another of my FC mates did his full melds completely different in time because market conditions always change, but we got the same results.
    I go half and half with 3 CP with offhand. Also please note the new headpiece, artisan's spectacles, can be worn by all classes, cannot be melded, but has 3 control more then a fully melded HQ AF.

    Caps
    Offhand: CF: 19, CT: 11, CP: 3
    Head: CF: 4, CT: 5, CP: 0
    Body: CF: 16, CT: 6, CP: 0
    Hands: CF: 4, CT: 5, CP: 0
    Legs: CF: 1, CT: 5, CP: 3
    Feet: CF: 1, CT: 5, CP: 3
    Waist: CF: 3, CT: 5, CP: 3
    Neck: CF: 3, CT: 3, CP: 5
    Ear: CF: 3, CT: 3, CP: 6
    Wrist : CF: 4, CT: 4, CP: 6
    Ring: CF: 4, CT: 4, CP: 3
    (0)
    Last edited by cearka; 03-29-2014 at 03:29 AM.