May I know how you did your melds? At this time besides my offhand I can't figure out where to put more CP (missing +2)
hey ninten, here are the stat caps for all the current gear. If you do it right you can cap most pieces with a quad or tri meld, although a few require a penta. the only piece that can't be capped is the offhand, so its up to you how to do that. I don't recommend following a specific guide of specific materia for each slot, as that can really screw you. Materia prices are always fluctuating, so the cheapest way to hit the stat caps will vary from person to person based on Market Condition and Server. Another of my FC mates did his full melds completely different in time because market conditions always change, but we got the same results.
I go half and half with 3 CP with offhand. Also please note the new headpiece, artisan's spectacles, can be worn by all classes, cannot be melded, but has 3 control more then a fully melded HQ AF.
Caps
Offhand: CF: 19, CT: 11, CP: 3
Head: CF: 4, CT: 5, CP: 0
Body: CF: 16, CT: 6, CP: 0
Hands: CF: 4, CT: 5, CP: 0
Legs: CF: 1, CT: 5, CP: 3
Feet: CF: 1, CT: 5, CP: 3
Waist: CF: 3, CT: 5, CP: 3
Neck: CF: 3, CT: 3, CP: 5
Ear: CF: 3, CT: 3, CP: 6
Wrist : CF: 4, CT: 4, CP: 6
Ring: CF: 4, CT: 4, CP: 3
Last edited by cearka; 03-29-2014 at 03:29 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.