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  1. #1
    Player
    Clavaat's Avatar
    Join Date
    May 2012
    Location
    Ul'Dah
    Posts
    531
    Character
    Osric Sylador
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Pinworms View Post
    You put the time in and you will eventually get it.
    Let's look briefly at the new weapons, because I think people are looking at iLVL and nothing else

    Atma: Low risk, low reward - the weapons have the exact same stats as your Zenith, but 10 ilvls higher. They are also not difficult to obtain
    Animus: Low risk, medium reward - You have to collect mythology (easy, but a lot) and complete some tasks.
    Weathered Masterworks: Medium risk, medium reward - slightly better than Animus in most cases, but requires soldiery and Allagan Tomestone
    Masterworks: ??? risk, high reward - Very powerful weapons, but so far no confirmation of where you get the Oil of Time
    Leviathan: High Risk, High Reward - On par with Masterworks, some randomness involved with drop rate, but a difficult fight
    T5 weapons: High Risk, Medium reward - Still better than Atma/Animus, but only slightly. About on par with non-Tidal Leviathan weapons
    T9 weapons: High Risk, High Reward - Best weapons

    Take a step back and look at your options. Decide where you stand as a player (Do you think you can beat Leviathan EX? T5? T9?, Do you have the time to work on the other weapons?, etc). Weigh your options. Do not mindlessly chase after FATEs if you think you can do better. Focus on other things. Just because they are 10 ilvls higher does not mean they are better. They lead into better weapons, yes, but I think the best approach is to take it as not becoming the best weapons in the game. So far, what I've done is as I'm doing other quests/waiting for queue, I will participate in FATEs as I pass by and leave it at that. I don't feel pressured this way, and my time isn't really being used up all that much. Remember, you have options.

    EDIT: From another thread:

    RE-EDIT: Nvm, wasn't confirmed.
    (7)
    Last edited by Clavaat; 03-29-2014 at 01:13 AM.

  2. #2
    Player
    TeaTimeBear's Avatar
    Join Date
    Sep 2013
    Posts
    939
    Character
    Denevieve Nebilim
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Clavaat View Post
    Options.
    They're not gonna listen so don't bother. They don't care about options all they wanna do is flame.
    (1)

  3. #3
    Player
    Clavaat's Avatar
    Join Date
    May 2012
    Location
    Ul'Dah
    Posts
    531
    Character
    Osric Sylador
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by TeaTimeBear View Post
    They're not gonna listen so don't bother. They don't care about options all they wanna do is flame.
    The only point I'm really trying to make is to people who are upset about this quest. If you feel like you don't have time/skill for a certain weapon, you have the choice to pick another to strive toward. It's about balance, and I feel this quest fits perfectly into the balance they were trying to achieve. NA players took it a different direction and saw it as, "These are the new relics, therefore the best weapons, therefore, I need to do this now, oh this is taking awhile, I'm mad." Seriously, just take a step back and look at your choices before jumping to conclusions.
    (3)

  4. #4
    Player
    TeaTimeBear's Avatar
    Join Date
    Sep 2013
    Posts
    939
    Character
    Denevieve Nebilim
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Clavaat View Post
    The only point I'm really trying to make is to people who are upset about this quest. If you feel like you don't have time/skill for a certain weapon, you have the choice to pick another to strive toward. It's about balance, and I feel this quest fits perfectly into the balance they were trying to achieve. NA players took it a different direction and saw it as, "These are the new relics, therefore the best weapons, therefore, I need to do this now, oh this is taking awhile, I'm mad." Seriously, just take a step back and look at your choices before jumping to conclusions.
    I get and agree with that, but people aren't listening I've also been saying the same in this thread but it falls on deaf ears. Which leads me to feel that maybe people just want everything no matter the circumstance of whether they need it or not.
    (1)

  5. #5
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Maybe players just like to do other stuff too and not only one single content farming...
    Can you really do other things? Sure, yea, leave the area and miss the F.A.T.E. because you do not need that one specific F.A.T.E. ... *lol*

    After Chocobo leveling with F.A.T.E.S. players can not see them any more!
    Those who done so can tell you many stories about "single content farming"...
    (1)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  6. #6
    Player
    Join Date
    Mar 2011
    Posts
    532
    Quote Originally Posted by Clavaat View Post
    The only point I'm really trying to make is to people who are upset about this quest. If you feel like you don't have time/skill for a certain weapon, you have the choice to pick another to strive toward. It's about balance, and I feel this quest fits perfectly into the balance they were trying to achieve. NA players took it a different direction and saw it as, "These are the new relics, therefore the best weapons, therefore, I need to do this now, oh this is taking awhile, I'm mad." Seriously, just take a step back and look at your choices before jumping to conclusions.
    You really do not understand the concept of tangible progression.

    The metric f-ton of myth you need after the FATE farming does not bother me. Every run I do brings me closer to my goal. I know how much I will get for each run/time spent. FATE farming however is all RNG. Its not "I am going to do 6 FATE's and get XXX atma." It is "I am going to spend an unknown amount of time and get a unknown amount of atma." Could spend a hour and get 3. Could spend 12 hours and get 3. This is what is BS. You can not calculate how much time it will take to get to your goal.
    (4)

  7. #7
    Player Eagleheart's Avatar
    Join Date
    Oct 2011
    Location
    Right behind you with a Wiffle-Bat of Commonsense +3
    Posts
    310
    Character
    Eagleheart Hellsbane
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by necrosis View Post
    You really do not understand the concept of tangible progression.
    And then, when Dev Team acquiesced on this particular topic, and since Zodiac was meant to be a grind, the required amount of items/tokens/souls/what have you would be set very high to keep the timesink aspect, at which point, no one would be lucky at all, and everyone would be slugging away for weeks/months. People would complain and demand that the threshold be set lower, to a point where everyone felt "comfortable", except that "comfort" with regards to a drops system is a highly relative concept, and most everyone should still be unhappy...

    O_o Or... it could be done as it is, with some RNG on an event that is not at all rare, and some folks might finish a little early due to luck with the dice.

    I like token systems as much as anyone; I felt that Abyssea was the best thing to happen to FFXI since... well, ever. However, the token system is really not required when you have a goal that is literally all over the place at every moment of the day.

    FATEs are frequent to the point of constancy. RNG at that point is perhaps annoying at times but not brutal.

    RNG on something you can only do once a week; that is brutal.
    (0)
    Last edited by Eagleheart; 03-29-2014 at 01:41 AM.

  8. #8
    Player
    Clavaat's Avatar
    Join Date
    May 2012
    Location
    Ul'Dah
    Posts
    531
    Character
    Osric Sylador
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by necrosis View Post
    You can not calculate how much time it will take to get to your goal.
    Because it's irrelevant. This was designed to be the "casual level of skill" (note I didn't say casual level of time) option. It wasn't meant to be difficult, it was meant to be time consuming. There are more difficult options that will result in a "faster" reward, time-wise (i.e. Beating Leviathan, if you do it perfectly, will only take about 10-20 minutes, or w/e).

    If you don't like the option you made your goal, change your goal. Go for Masterworks instead, as it also is based on Tomestone requirements, which is what you said you can handle.

    I would not want the dev's to get rid of or change this option of play. It works very well for how I play.

    Stop limiting your thinking into Anima is the only option.
    (0)
    Last edited by Clavaat; 03-29-2014 at 01:45 AM.

  9. #9
    Player
    Join Date
    Mar 2011
    Posts
    532
    Quote Originally Posted by Clavaat View Post
    This was designed to be the "casual" option
    How can you call this a "casual" option? Casual players usually have a limited amount of time to play. They would like to see progress in that limited time. RNG is in complete defiance to that.

    Quote Originally Posted by skaterger View Post
    And you sir fail to understand the concept of law of large numbers.
    And you sir must like to gamble a lot. I sure don't. I like to plan out a set goal with a calculable end. Not bashing my head against the wall non stop and just hope a gold coin falls from it.

    All well it does not matter. SE will not listen to its player base (in how they HATE FATE's). No amount of reasoning will change their mind and problems like this will just fade away in frustration.

    Kind of like the lag issues this game still suffers from.
    (6)
    Last edited by necrosis; 03-29-2014 at 01:52 AM.

  10. #10
    Player
    Clavaat's Avatar
    Join Date
    May 2012
    Location
    Ul'Dah
    Posts
    531
    Character
    Osric Sylador
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by necrosis View Post
    How can you call this a "casual" option? Casual players usually have a limited amount of time to play. They would like to see progress in that limited time. RNG is in complete defiance to that.
    I edited to further explain. Casual Skill Option, not Casual Time Option. A casually skilled player can hop on, try a few FATEs while waiting for DR/DF, get an Anima no problem because the FATEs are easy, and move on. A casually skilled player cannot, however complete BC or Leviathan.
    (2)

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