Results -9 to 0 of 11

Threaded View

  1. #9
    Player
    SchalaZeal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Schala Zeal
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    The rotation I used was no doubt intended to HQ 1-star mats. Speaking of which I found a rotation that should work for 1-star mats.

    Comfort Zone -> Inner Quiet -> Steady 2 -> Waste Not 2 -> Hasty Touch x4 -> Steady 2 -> Hasty Touch x3 -> Manipulation -> Steady 2 ** -> Ingenuity 2 -> Great Strides -> Innovation -> Byregot -> Careful 2

    ** is the Reclaim point of turning back, if you lack the 106 CP (32+32+18+24) needed to complete the synth at this point.


    The rotation I used that failed for 2-star, but should do fine on 1-star, and have no RNG (need 365 CP):

    Comfort Zone -> Inner Quiet -> Steady 2 -> Ingenuity 2 -> Innovation -> Basic Touch x3 -> Manipulation -> Steady 2 -> Ingenuity 2 -> Innovation -> Standard Touch x2 -> Byregot -> Careful 2


    I asked about on reddit and found what looks to be a solid rotation for 2-star (the issue is mainly durability as you need 1 more synth than 1-star). Note that it assumes you have 347/340 with 385 CP.

    Comfort Zone -> Inner Quiet -> Steady 2 -> Waste Not 2 -> Hasty Touch x4 -> Steady 2 -> Hasty Touch x3 -> Manipulation -> Steady 2 -> Basic Touch -> Great Strides -> Ingenuity -> condition if normal or excellent

    if normal then go with Innovation -> Byregot -> Careful 2 -> Careful 2
    if excellent skip Innovation, do the rest

    Of course, using HQ 1-star mats for this is probably better for safety. Given the 100k cost per 'try' of the philo mat HQ synth (at least on my server, philo mats are 10k each now).
    (0)
    Last edited by SchalaZeal; 03-29-2014 at 12:09 AM.