Quote Originally Posted by Haizen View Post
So I tried Titan HM today for my relic. It just wasn't going to happen. We failed so many times I lost count ( several different parties).

I understand it is "end game" content, but for many people it is just too hard. Combined with lag, it is impossible. This is the content that makes you loose players, and money.

Sure, some people can do it, but you will loose friends because of it. They will just stop playing. I already see the beginnings of our group breaking up because of content like this.

They just want to have fun, and Titan HM isn't.
I did titan HM yesterday with 20% echo, i think now 4 players knowing the fight is enough to pass (much much easier than before). The way i passed is:
- always dodge landslide;
- don't stand in more than 1 bomb, but don't try to dodge them all;
- don't move from less than 2 Weights unless you are a smn/brd who can dps while running.
I think hard content should stay outside of main story, but it's SE decision, not mine.

Regarding the topic, it's weird to see people complaining about lack of skill and learning in the casual-oriented mmo (i remember seeing somewhere producer saying he does not want the game to be grind and smart based). In some other mmos there are walls that need 3 months, 6 months, year to pass, but ffxiv instead makes older content easier so everyone can pass it - that's the direction of the game and expecting everyone to improve is pointless. Also there is no reward for improving and no penalty for not doing so, you cannot blame people for not doing something that is pointless.