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  1. #1
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100

    Suggestions to Improve the Current Egi

    (Moved from the Website Feedback and Suggestion forums, even though no one really uses them for Website suggestions but whatever...)
    SMN is my favorite DPS, their DoT based combat style appeals to me, but I feel like their Egi were a missed opportunity. I mean, this is Summoner we're talking about, the summons should have a more pivotal role in its mechanics. I would never suggest something like just giving us the Primals vs the egi we currently have or making them into atomic boms but I would like to suggest a few improvements that might make it so all the egi are a little more usable/worth using/team friendly.

    Ifrit:
    -Give him a ranged attack: The poor thing suffers from the same thing Melee DPS do but without the freewill to dodge, which is really detrimental to his usability. I'm not saying make it purely range like Garuda but maybe a nice Fire spell would be nice, so it can Heel at our side.
    -Turn Crimson Cycle into a gap-closer like MNK's Shoulder Tackle: This would give it a nice transition from being ranged (like the above suggestion) into melee. I think this would also prevent its AI from spamming it when we aren't ordering him.
    -Make Radiant Shield a utility move: Let's be honest here, Ifrit doesn't really generate that much hate to justify it getting spike-damage. If it could be ordered to cast it on a targeted ally, that would be much more useful.
    -Suggested by Ardan and Madoka Increase Auto-Attack potency: While Ifrit's offensive abilities have some of the highest damage potency amongst the egi, his auto-attack is only 60. Garuda's Wind Blade (which she uses instead of an auto-attack) has a potency of 100! An increase in his auto-attack damage would be a nice boon to having to be up-close to the danger.
    -Suggested by Kirinichibon Instead of Radiant Shield, give him a Haste or Crit buff: Again, he ain't usin' that spike damage and anything to help with his DPS output is always great.
    -Suggested by Kirinichibon Make his Enkindle a Point Blank AoE: The cone can get kind of awkward to use and this would better fit his melee playstyle.

    Titan:
    -Give it a stance to control enmity: Everyone knows why Titan is rarely used in a party scenario: Its a tank, its two main attacks boost it enmity, which jacks your party's tanking swag. If it had a stance that controlled those enmity boost and maybe gave Titan a little somethin'-somethin' as compensation like a damage boost or whatever, it might be more team-friendly.
    -Give it a ranged too: While it may have more bulk then Ifrit, it still has the same problem of not being able to dodge without being told to. This could also double as a nice way for it to pull things when it tanks.
    -Let Earthen Ward be a utility move: It doesn't really need this if it's not tanking, so why not let it cast it on allies as well? I'm sure your party's tanks will gladly accept the boost.
    -Suggested by Madoka Give Mountain Buster a faster cooldown: This would allow Mountain Buster to act like a GLD/PLD's Flash and help him tank better.
    -Suggested by Kirinichibon Make his Enkindle a Point Blank AoE: The cone can get kind of awkward to use and this would better fit his melee playstyle.

    Garuda:
    -Give Shockwave a bind effect: Just to give it more utility and to differentiate it from Emerald Carbuncle. A Fluid Aura is always nice.
    -Make Aerial Slash a ranged AoE: If you're going to make Garuda the ranged Pet, why not give it a ranged AoE?

    That's just my two-cents though, if you have any suggestions or critiques/criticisms on my suggestions, post them, if I like them, I'll add them to the list.
    (9)
    Last edited by Mimilu; 03-29-2014 at 05:56 AM.

  2. #2
    Player
    Tharian's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah / Maelstrom
    Posts
    491
    Character
    Kikyo Cledwin
    World
    Sargatanas
    Main Class
    Scholar Lv 62
    haha, yeah, these are finally the first suggestions to improve the Egi's that I actually agree with. Ifrit-Egi at the very least definitely needs ranged capabilities. He is useless without them.
    (1)
    Last edited by Tharian; 03-26-2014 at 03:22 AM.

  3. #3
    Player
    Ardan's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    The Anti-Akiza. Finally someone suggests sensible ideas. I would tack on increased damage for Ifrit as well.
    (0)

  4. #4
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Oh my, good ideas for once.

    Here's what I'd do.

    Ifrit - Make radiant shield greatly lower the damage of the next attack it takes, and give it a short cd. Like 20 seconds. This way his inability to dodge aoes isn't as big of an issue, you can pop that if you're watching him well. or completely replace it with a Dot that wouldn't mess up his attack delay
    Boost the potency of his auto attack or main attack, or change his formula to boost his damage a bit, or add a low potency dot to his main attack. Otherwise he's still inferior to Garuda in every way.

    Titan - Some kind of stance would be good, if you want to use him outside of tanking. I also think he could use a provoke if they ever want him to be taken serious as a tank outside of solo content or a clutch when tanks die in an instance. His aoe enmity move could use a lower CD if he ever wants to tank more than one thing.

    Garuda - She does have a ranged AoE. And she's pretty perfect as she is. IF they want to make any other egi viable they'd need to do something with contagion though. Give it to us and give her one of our moves maybe
    (1)

  5. #5
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Madoka View Post
    Snip
    Ifrit- Ifrit's attack moves actually have the highest potency out of the three egi, it's just that he uses auto attack (that has a potency of 60) versus Garuda, who spams Wind Blade (potency of 100). He definitely needs an auto attack boost (adding it to the list).

    Titan: I didn't even think of ways to make Titan a better tank, just how to make him usable in parties. Good call! I agree that they should make Mountain Buster into a Flash for him (I'll add it to the list!). As for a Provoke, I think if he had a ranged attack that generated enmity, it could act like a MRD/WAR's Tomahawk.

    Garuda: Garuda and Contagion are every nice. >w>
    (0)

  6. #6
    Player
    Niamh_Felixis's Avatar
    Join Date
    Feb 2014
    Posts
    11
    Character
    Niamh Felixis
    World
    Shiva
    Main Class
    Gladiator Lv 50
    I like the idea of increasing the auto-attack for Ifrit - effectively giving him the option between sword stance and shield stance. That way maybe I'll actually use him.

    ... I really expected this to be another thread complaining about the size of the egi...
    (1)

  7. #7
    Player
    Inosaska's Avatar
    Join Date
    Jun 2013
    Posts
    451
    Character
    Lotharius Lionheart
    World
    Cactuar
    Main Class
    Summoner Lv 90
    The lack of any elemental wheel at all in this game pretty much makes the entire class a joke because they can't add anymore egi's in the game since these three already cover all bases safely. Garuda is used solely for its overpowered ability to increase all dots by 15 seconds which still makes it more superior then the other two by a very large margin.
    (0)

  8. #8
    Player
    PriyaJugulataris's Avatar
    Join Date
    Nov 2013
    Location
    Limsa
    Posts
    170
    Character
    Princess Priya
    World
    Goblin
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Mimilu View Post
    *post*
    They've done the tests, Garuda on Obey still outdoes Ifrit on Sic damage wise. Ifrit's auto attack does desperately need a boost, but he needs more than that to match up to Garuda + Contagion. The range and gap closer ideas are interesting, but I feel like in cases where Ifrit needs to be dodging things and going back and forth, I'd just have Garuda out for constant uninterrupted DPS.
    (0)

  9. #9
    Player
    PriyaJugulataris's Avatar
    Join Date
    Nov 2013
    Location
    Limsa
    Posts
    170
    Character
    Princess Priya
    World
    Goblin
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Inosaska View Post
    The lack of any elemental wheel at all in this game pretty much makes the entire class a joke because they can't add anymore egi's in the game since these three already cover all bases safely. Garuda is used solely for its overpowered ability to increase all dots by 15 seconds which still makes it more superior then the other two by a very large margin.
    Ranged, Tank and Melee are the 3 roles the pets have currently. Buffing and Debuffing roles for the pets are still available, as is an AoE class that doesn't rely on one skill
    (2)

  10. #10
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by PriyaJugulataris View Post
    Ranged, Tank and Melee are the 3 roles the pets have currently. Buffing and Debuffing roles for the pets are still available, as is an AoE class that doesn't rely on one skill
    We'll find out how Leviathan plays into it when he comes in. If we see him debuffing us or buffing himself constantly, he could fit one of the bills nicely.
    (0)

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