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  1. #1
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100

    Suggestions to Improve the Current Egi

    (Moved from the Website Feedback and Suggestion forums, even though no one really uses them for Website suggestions but whatever...)
    SMN is my favorite DPS, their DoT based combat style appeals to me, but I feel like their Egi were a missed opportunity. I mean, this is Summoner we're talking about, the summons should have a more pivotal role in its mechanics. I would never suggest something like just giving us the Primals vs the egi we currently have or making them into atomic boms but I would like to suggest a few improvements that might make it so all the egi are a little more usable/worth using/team friendly.

    Ifrit:
    -Give him a ranged attack: The poor thing suffers from the same thing Melee DPS do but without the freewill to dodge, which is really detrimental to his usability. I'm not saying make it purely range like Garuda but maybe a nice Fire spell would be nice, so it can Heel at our side.
    -Turn Crimson Cycle into a gap-closer like MNK's Shoulder Tackle: This would give it a nice transition from being ranged (like the above suggestion) into melee. I think this would also prevent its AI from spamming it when we aren't ordering him.
    -Make Radiant Shield a utility move: Let's be honest here, Ifrit doesn't really generate that much hate to justify it getting spike-damage. If it could be ordered to cast it on a targeted ally, that would be much more useful.
    -Suggested by Ardan and Madoka Increase Auto-Attack potency: While Ifrit's offensive abilities have some of the highest damage potency amongst the egi, his auto-attack is only 60. Garuda's Wind Blade (which she uses instead of an auto-attack) has a potency of 100! An increase in his auto-attack damage would be a nice boon to having to be up-close to the danger.
    -Suggested by Kirinichibon Instead of Radiant Shield, give him a Haste or Crit buff: Again, he ain't usin' that spike damage and anything to help with his DPS output is always great.
    -Suggested by Kirinichibon Make his Enkindle a Point Blank AoE: The cone can get kind of awkward to use and this would better fit his melee playstyle.

    Titan:
    -Give it a stance to control enmity: Everyone knows why Titan is rarely used in a party scenario: Its a tank, its two main attacks boost it enmity, which jacks your party's tanking swag. If it had a stance that controlled those enmity boost and maybe gave Titan a little somethin'-somethin' as compensation like a damage boost or whatever, it might be more team-friendly.
    -Give it a ranged too: While it may have more bulk then Ifrit, it still has the same problem of not being able to dodge without being told to. This could also double as a nice way for it to pull things when it tanks.
    -Let Earthen Ward be a utility move: It doesn't really need this if it's not tanking, so why not let it cast it on allies as well? I'm sure your party's tanks will gladly accept the boost.
    -Suggested by Madoka Give Mountain Buster a faster cooldown: This would allow Mountain Buster to act like a GLD/PLD's Flash and help him tank better.
    -Suggested by Kirinichibon Make his Enkindle a Point Blank AoE: The cone can get kind of awkward to use and this would better fit his melee playstyle.

    Garuda:
    -Give Shockwave a bind effect: Just to give it more utility and to differentiate it from Emerald Carbuncle. A Fluid Aura is always nice.
    -Make Aerial Slash a ranged AoE: If you're going to make Garuda the ranged Pet, why not give it a ranged AoE?

    That's just my two-cents though, if you have any suggestions or critiques/criticisms on my suggestions, post them, if I like them, I'll add them to the list.
    (9)
    Last edited by Mimilu; 03-29-2014 at 05:56 AM.