There's not a shortage of tanks. There are tons of people with level 50 paladins and warriors bumming around. They don't play because:
a) Other classes are more fun. PLD's are three button wonders when it comes to combat. While 'tanking mechanics' are an art, the class itself is as well flavored as elmers glue. Fast -> Circle -> Rage -> Repeat is not engaging, and Sword Oath is a paltry offering for a DPS option when there's no need for an OT'ing or solo PLD.
b) It's a pile of responsibility. Tanks are responsible for being fast learners or knowing a dungeon and boss fights inside and out while simultaneously maintaining overwatch in case adds happen or something peels off. The entire group hinges entirely on the tank, as they are not easily replaced and progress can come to a screetching halt if you're missing one.
c) There's no incentive to re-queue in the roulettes. The payouts are paltry, even for an 'in-need' class. You can get people rolling for tanks once a day for low level roulette and Main Quest roulette, maybe even high level roulette, but once those tokens are awarded, there's VERY little incentive to rerun to help the other 9 groups that are in queue waiting for a tank.
d) You're weighed VERY heavily by your gear by the public, and very few value a talented paladin that can hold their own next to an inexperienced someone 5-10 iLvl's higher. People would rather wait until they greed-roll a high level PLD set before ever actually tanking and shortcut their way through relic quests as another, less gear and responsibility heavy class.
e) Warriors are often seen as 'risky' main tanks because of their lack of damage mitigation options compared to the paladin, who are more efficient to heal per MP.

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