
Or, learn how to not overheal. Every MMO I've played has had a penalty of some kind for overhealing. If all you did was stand there spamming Cure III and asking for ballad where exactly would the challenge in your class lie?I don't know who thought this idea up on the SE development team, but it was a bad decision. Tanking and healing on this game is tricky enough - especially considering how so many people who play this game are in such a rush they demand the tank grab half the dungeon at a time.
Heals should only generate threat if they actually restore health.
Please change this.

/sigh
I am actually looking forward to reaching my daily limit so I won't feel compelled to respond to posts like these.
This has nothing to do with learning how to heal or spamming cure 3. Please take a few minutes to read up on what I am talking about.
ANd the penalty for over-healing is wasting MP. That is sufficient. And I don't consider neglecting to use regen because it might steal hate from the tank when he starts the next pull as a form of challenge. I call it a form of stupid.


/sigh
I am actually looking forward to reaching my daily limit so I won't feel compelled to respond to posts like these.
This has nothing to do with learning how to heal or spamming cure 3. Please take a few minutes to read up on what I am talking about.
ANd the penalty for over-healing is wasting MP. That is sufficient. And I don't consider neglecting to use regen because it might steal hate from the tank when he starts the next pull as a form of challenge. I call it a form of stupid.
You are looking at this from only half of the healing side, level up scholar and play it, if overhealing meant no threat, they would have to redo scholar heals to where they only provided a shield for the amount actually healed, and this was create a balance issue with the healers. The reason things are the way they are is for balance, so yes, it does need to come down to either you getting better tanks, or you getting better at healing, or even better, both.
P.S. Like you I am also looking forward to you reaching your daily limit.

So let me get this straight, you come into a thread I started and then fuss about having to read my posts? Well that makes so much sense. Why don't you just not come into my thread then you won't have to read any of my posts, and not wait for my daily limit at all? Just a thought.
And again, using regen has nothing to do with needing to get better at healing. Why you and so many others try and link the two I'll never understand, expect perhaps for some compulsive need to insult the way others play.


Guess I shouldn't have put that end part in my post, since it derailed you from my point that the whole overhealing thing is a balance issue between scholar and white mage, you either ignored that because you have nothing for that, or you just got blinders from me saying I was looking forward to you reaching your posting limit. You are just sitting in your corner refusing to see the whole picture crying because other games don't have this, well, this game has a few things that other games don't, is your next post going to be crying about the armory system since WoW doesn't have it?



Sometimes I am reminded how hostile these forums can get. It's almost habitual that we accommodate an opposing viewpoint with an insult.
He stated a preference, and made a request. Granted, the request is unpopular, but the reactions are getting pretty overboard. I still don't agree with his stance but even in correcting yourself from your statement last time, you still manage to be a bit harsh in your tone, and it's still detracting from your point. There's no need to cite the Slippery Slope mantra on this, as it's a common logical fallacy. The matter of inter-class balance should stand on its own merits, as well as citing the differences in game concepts and designs between this game and others that necessitate the need for more depth and difficulty in Curing hate management.


A. Cure III's potency is not an improvement from Cure II and it won't do you any good unless the whole group to stacked together. l2p/sigh
I am actually looking forward to reaching my daily limit so I won't feel compelled to respond to posts like these.
This has nothing to do with learning how to heal or spamming cure 3. Please take a few minutes to read up on what I am talking about.
ANd the penalty for over-healing is wasting MP. That is sufficient. And I don't consider neglecting to use regen because it might steal hate from the tank when he starts the next pull as a form of challenge. I call it a form of stupid.
B. The poster you are responding to said "learn how to not overheal," not "learn how to heal." It is a legitimate suggestion. l2read
C. The MP penalty for overhealing is hardy sufficient, or logical. The only time it would actually have a meaningful penalty above normal MP usage would be on fights longer than, say, Garuda HM. I know there are quite a few, but the enmity penalty would also become a no-factor in those fights as well. Further, this is supposed to mimic how another intelligent or semi-intelligent life form would react to your actions. If you are healing someone so hard that the monster couldn't possibly hope to damage them significantly, they are going to try to kill you first. l2logic
/jerkmode off (don't quote that out of context). Sorry, but you are being obtuse and stubborn.
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