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Thread: SE's "Ideals"

  1. #11
    Player
    Parodine's Avatar
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    It's true, I will give them that. Despite plenty of design flaws that may have been readily apparent to the players, they have gone back and adjusted them. Whether it's a business decision to keep subscribers happy versus genuinely wanting to listen the players is sort of neither here nor there, the end result is most important.

    Just goes to show, if you don't like something, keep complaining en masse, ya never know.
    (1)

  2. #12
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    Gramul's Avatar
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    This is what I like to see.
    I'm eager to see actions follow words in the months ahead.
    (8)

  3. #13
    Player Shioban's Avatar
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    I'd also like to post this one;
    Which (was one of many reasons FFXIV failed).

    However focusing less on the graphical issues and more on the (what they didn't seem to note) design decisions as noted in the other slides.
    Departments were let loose to do as they pleased, no strict goals or schedules were made. Some designers (apparently) were sitting for hours on end discussing and arguing over the eye colour for a main character.

    The big one, which rings so true was "We can fix it in a later patch" which as Yoshida has mentioned numerous times was what the original team thought they could do with 1.0 on release. "PEOPLE WILL PLAY IT, IT'S FINAL FANTASY, WE CAN FIX IT AS WE GO!"

    Taking your brand for granted and hoping the players will be luled into a false sense of security.

    Still an interesting slide that was left out tho.




    --------



    Another interesting note is that MMO developments usually spam over 4-5 years, the corners cut on visual fidelity, cutscene polishing, extra jobs/classes, content, areas, races, hair-styles and tons more that could be added or adjusted later were all worth the cost.

    Lots of content was pushed back with a base game prepared and a future plan set. (To which they are now on their second iteration for 3.0 and onwards with 2 years of content planned)

    To have designed a working, fun and stable MMO in 2.8 years is insanely fast whilst updating and maintaining the original version of the game was stunning.

    And to have had most of your development team re-trained in modern MMO development and design practices in that time as well. Mental.
    (20)
    Last edited by Shioban; 03-20-2014 at 03:57 PM.

  4. #14
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    Lamentations's Avatar
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    Quote Originally Posted by Karnyboy View Post
    I am happy that they haven't been corrupted by the western world totally yet. <3
    Lol what exactly does this mean when the company your approving of makes a ton of cash off of those "corrupt" westerners, is corruption somehow erased through the passage of profits?.

    Or would that be profiting from dirty money.

    If law enforcement takes money from drug dealers and gives it to the needy, does that erase the harm done in the original acquisition of the cash.?

    You may say that ignorance erases culpability or gives challenges of integrity a pass, but it doesn't.

    While I do not think SE has anything to answer for, profiting from the corrupt, corrupts the seller, especially when their aware of it, and personally I don't see any difference in corruption across the globe today on any point of the compass.
    (3)
    Last edited by Lamentations; 03-20-2014 at 04:54 PM.

  5. #15
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    HReincarnate's Avatar
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    Quote Originally Posted by Shioban View Post

    Another interesting note is that MMO developments usually spam over 4-5 years, the corners cut on visual fidelity, cutscene polishing, extra jobs/classes, content, areas, races, hair-styles and tons more that could be added or adjusted later were all worth the cost.

    [snip]

    To have designed a working, fun and stable MMO in 2.8 years is insanely fast whilst updating and maintaining the original version of the game was stunning.

    And to have had most of your development team re-trained in modern MMO development and design practices in that time as well. Mental.
    This is one of things that still amazes me to this day. I don't mean to say that if the devs do something bad I'll let them off because 'oh, they only had 2.8 years. I should cut them slack', but it does mean that - feelings aside - I have an insane amount of respect for the developers.
    (4)

  6. #16
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    Quote Originally Posted by HReincarnate View Post
    This is one of things that still amazes me to this day. I don't mean to say that if the devs do something bad I'll let them off because 'oh, they only had 2.8 years. I should cut them slack', but it does mean that - feelings aside - I have an insane amount of respect for the developers.
    Some of the disrespect to the developers that I've seen on this forum seems to stem from that people believe it's the same developers that worked on FFXI when the majority of them didn't.
    (2)

  7. #17
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    Zirael_Foxfire's Avatar
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    Quote Originally Posted by Nekodar View Post
    Some of the disrespect to the developers that I've seen on this forum seems to stem from that people believe it's the same developers that worked on FFXI when the majority of them didn't.
    It must be the disrespect to the minority then.
    (0)

  8. #18
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    Quote Originally Posted by Flickalado View Post
    And let's be real... if they listened to every request on these forums we'd have miq'lalas running around with magical scissors. They take certain requests and go with it, and usually those requests are well formulated and make sense.
    but i wanna see miqlala Q_Q (but how they do *** anyway)
    (0)

  9. #19
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    LineageRazor's Avatar
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    Quote Originally Posted by Kirosuu View Post
    but i wanna see miqlala Q_Q (but how they do *** anyway)
    I'm sure if you search hard enough on the Internet, you will find the answer. And regret it. <_<;;
    (2)

  10. #20
    Player
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    Its interesting it says to hold to your roots or whatever.. How far back are they considering their roots? Aside from some things LOOKing like old FF games... this game doesn't FEEL like an FF to me AT ALL. FF was never a casual game.
    (8)
    Morticous - Senior admin of.... well of nothing. (cool picture here)

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