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  1. #1
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Rigid. "Open style" makes for homogeneous, boring classes.
    (22)

  2. #2
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Wolfie View Post
    Rigid. "Open style" makes for homogeneous, boring classes.
    In XIV's context, yes.

    Not that they didn't have something designed to counter that, but theory != practice.

    XIV can only become more rigid, and it'll be better off for it (and still not as rigid as some other MMO's- it doesn't need to be).

    Limitations allow the developers to create much better designed content, since everything can be controlled. That doesn't always lead to favorable outcome, though. We are playing an MMO after all. Freedom is a part of the genre.

    XIV's more open approach may result in less difficult, worse designed content. But the freedom can make up for it.

    To be honest, those playing an MMO to be challenged to the max are rather silly. There are better games and genres for that.

    I'm sure Matsui can design the raids better when they are restricted to 4 and 8 people, not anything in between. The variables are in his control. But I liked the freedom XI gave me as far as party setups were concerned, so we'll see whether the restriction can make up for it.
    (2)
    Last edited by Betelgeuzah; 06-24-2011 at 02:32 AM.

  3. #3
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    In XIV's context, yes.

    Not that they didn't have something designed to counter that, but theory != practice.

    XIV can only become more rigid, and it'll be better off for it (and still not as rigid as some other MMO's- it doesn't need to be).

    Limitations allow the developers to create much better designed content, since everything can be controlled. That doesn't always lead to favorable outcome, though. We are playing an MMO after all. Freedom is a part of the genre.

    XIV's more open approach may result in less difficult, worse designed content. But the freedom can make up for it.

    To be honest, those playing an MMO to be challenged to the max are rather silly. There are better games and genres for that.

    I'm sure Matsui can design the raids better when they are restricted to 4 and 8 people, not anything in between. The variables are in his control. But I liked the freedom XI gave me as far as party setups were concerned, so we'll see whether the restriction can make up for it.
    There is no context here. Rigid and open are mutually exclusive concepts.
    (0)

  4. #4
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Wolfie View Post
    Rigid. "Open style" makes for homogeneous, boring classes.
    Ding ding ding!
    (3)

  5. #5
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Wolfie View Post
    Rigid. "Open style" makes for homogeneous, boring classes.
    I agree. There is way too much of a generic sandboxy feel in this game. Boring jack-of-all-trades classes, no spell restrictions, no progression. No balance.

    The only consequences we seem to be up against is anima.

    If I want to wander around aimlessly with a bunch of boring people, I'll play that game called real life.

  6. #6
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Rowyne View Post
    If I want to wander around aimlessly with a bunch of boring people, I'll play that game called real life.
    Real life is not boring, your just playing with the wrong people.
    (1)

  7. #7
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Joeking View Post
    Real life is not boring, your just playing with the wrong people.
    That's what happens when you get old. >.<

  8. #8
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Rowyne View Post
    That's what happens when you get old. >.<
    Just get some more cynical friends, they will liven up your game experience.

    PS: Old? Which trick box? 30-65? < I consider this old, anything past that is a zombie..
    (1)
    Last edited by Joeking; 06-24-2011 at 10:19 AM.

  9. #9
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Joeking View Post
    PS: Old?
    37 in August. >.<

    Pretty soon I'll be telling kids to get off my lawn.