Quote Originally Posted by Phaydra View Post
Not all of his points are correct. Extra retainers via extra sub cost are part of the original sub design. You even get one more free retainer then the original design. You may not like it. You may not agree with it but this is and always was part of the game. You already have more free inventory space then the game was designed around. Most people are being as greedy as they accuse SE of being.
Allow me to restate: I'd have no problem with this if the retainers were ONLY for additional storage. I have a problem with this because additional retainers gives you an advantage in obtaining items that can only be obtained through ventures.

I think you may not have read the patch notes about the venture system.

Let me elaborate: According to the notes on this feature, you choose the class of your retainer and it levels up. You can change the class, but you'll start back at level 1 if you do. Two retainers means you can have only 2 classes at max level available for ventures. One War/magic, one gatherer maybe. So, you can get some of the items available only through the venture system.

However, if I pay to have 4 retainers total, that means I can have one war/magic, one miner, one botanist and one fisher. Once I get them all to level 50, I'll have an immediate advantage over anyone who doesn't pay for the extra retainers. I can get any type of item available through the venture system without having to change class and re-level my retainer.

Again, if it was ONLY storage, I wouldn't even care. BUT, they are allowing you to pay for a feature that will allow you to obtain unique items at a higher/faster rate than the people who don't pay extra. This has no place in a subscription game.