Would it be possible for SE to make it so the new Dungeons(ie the new Amdapor and HMs) scale to the Party's avg iLv?
Sort of like a certain Dungeon Crawler game featuring the Spanish Devil, where mobs would increase in difficulty as more players join your group.
 
		
		 
			 
			
 
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			 Originally Posted by Kabooa
 Originally Posted by Kabooa
					

 
			
 
			
 
			


