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  1. #191
    Player

    Join Date
    Jan 2012
    Posts
    518
    Quote Originally Posted by Camate View Post
    Greetings,

    Sorry to bump this thread, but I have additional information regarding the feature that will allow players to use pre-made parties in the duty roulette. The development team is currently working on this and they plan to address this in patch 2.3.
    I just can't believe you're going through with this in light of the horrible queue times DPS already suffer, this will simply remove a huge number of potential tanks/healers from the DR system as they group up with their friends and still get the Tomes they're craving.

    This is the only incentive those who consider an MMO means playing with a handful of 'friends' to leave their cosy little ghettos and play with the wider community, and you're removing it.

    This is an asinine decision.
    (6)

  2. #192
    Player
    illuminapanic's Avatar
    Join Date
    Oct 2013
    Posts
    49
    Character
    Illumina Panic
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kayumi View Post
    Way not to readwhat I said. I am talking from a practical viewpoint i.e. empiric. It's simply what I have observed. Before roulette people (read: friends, couples etc) used to run dungeons together much more frequently. That is: farming together. They had the goal of obtaining their philo/myth so they teamed up and had a good time.

    These days however with the roulette it is far more efficient to just do the solo daily high-lv roulette. Even if you don't do any other content that gives myth, simply doing the daily highlv roulette will get you capped. And this is exactly what people do: daily roulette and be done with it. The days of teaming up with your buddies/FC mates etc to farm philo/myth are -practically- (read: in actuality) over. Again, empiric statement.

    You can talk all you want about SE not taking anything away but you are ignoring how human psychology works, people tend to take the path of least resistance. Yes I do want to run dungeons with people I know and I take every opportunity to do so (mostly running lowlv dungeons) but with the way things are, and heres the central argument: there simply is little to no reason to do so and it's also less efficient.
    It's alreadybeen stated and proven that it is more efficient to run with your own group of friends than it is to roulette. WP has already been recorded as I think 8ish mins clear time. 8x3 = 24 mins. now 30 x 3 = 90 for myth tomes. You spent 24 minutes in WP with a group of friends to get what you would normally spend 30-60 mins in a roulette for IF you get Haukke HM or Copperbell HM. Now I will use Haukke HM as I've never speed ran copperbell. My fastest clear time with my group is 14-15 mins on Haukke HM for 50 myth. so around 30 mins for 100 myth which is more efficient than the 30-60/possible fail you will get with the roulette.

    This isn't news. People in the thread have already stated that it's more efficient to run with a premade than it is the roulette. The only reason the bonus is there is because you run the risk of failing with random people. You can do the same thing as the roulette if you wish to, que for AK, WP, Haukke Hard, Copperbell Hard, Pharos, whatever you feel like and get the amount of myth that you would in a duty roulette. You will still obtain it faster with a premade.

    With that said, you now want what's already easy to begin with to be even easier? You want the bonus rewards for whats already easy obtainable to you? Just because you and your friends refuse to play together, doesn't make it the fault of the roulette.

    Anyways come 2.2, I doubt this will matter. The bonus rewards people go for are primarily myth tomes and with 2.2, it goes uncapped. I haven't read anything about them changing the rewards to the new tomes but who knows. I hope they do lower the rewards for premades on roulette though or else we'd probably end up back to square 1 with solo que's back to they're original que times.
    (1)

  3. #193
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Does this not just take away what it was set up for. I thought DR was there to help out other who haven't done these missions or not in groups. Rewarding people who help with bonuses.
    (3)

  4. #194
    Player
    Sunah's Avatar
    Join Date
    Nov 2013
    Posts
    138
    Character
    Sunah Yhisa
    World
    Siren
    Main Class
    Gladiator Lv 50
    People always assume that "everyone" in the game will always be queuing up with friends. Remember there are people like me that have no friends! so we sadly have to queue solo. So quit crying and let it happen.
    (3)

  5. #195
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Kayumi View Post
    Way not to read what I said. I am talking from a practical viewpoint i.e. empiric. It's simply what I have observed. Before roulette people (read: friends, couples etc) used to run dungeons together much more frequently. That is: farming together. They had the goal of obtaining their philo/myth so they teamed up and had a good time.

    These days however with the roulette it is far more efficient to just do the solo daily high-lv roulette. Even if you don't do any other content that gives myth, simply doing the daily highlv roulette will get you capped. And this is exactly what people do: daily roulette and be done with it. The days of teaming up with your buddies/FC mates etc to farm philo/myth are -practically- (read: in actuality) over. Again, empiric statement.

    You can talk all you want about SE not taking anything away but you are ignoring how human psychology works, people tend to take the path of least resistance. Yes I do want to run dungeons with people I know and I take every opportunity to do so (mostly running lowlv dungeons) but with the way things are, and heres the central argument: there simply is little to no reason to do so and it's also less efficient.

    Yes if your primary concern is being efficient, then doing the one roulette/day may be better. People have a choice, either slightly (very slightly) more efficient roulette or play with friends. Doesn't sound like such a terrible choice to make. Cap won't exist in 2.2 you can speed run dungeons with your pre-mades and get as many tombs as you want. Pre-roulette people ran with friends because it was the most efficient by far, not because they cared about being with their friends. Nothing forced that to change. If a couple minutes of efficiency is all it takes to make someone not play with friends, then it must not be that important to that them.
    (1)

  6. #196
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,365
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    Well it looks like my hubby and I and stop payment again till 2.3.
    (2)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  7. #197
    Player
    Eggnook24's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah - Exodus
    Posts
    569
    Character
    Egg Soup
    World
    Exodus
    Main Class
    Scholar Lv 50
    Hey all. Just wanted to say, well, IT'S A VIDEO GAME, NOT A DATE NIGHT TO THE MOVIES. There are a lot of people benefitting from the Duties, if you want some alone time, get a room.
    (4)

  8. #198
    Player
    xanj's Avatar
    Join Date
    Apr 2011
    Posts
    70
    Character
    Linthiel Veyvictus
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    this is what i imagine when se announces that something is going to be in 2.16 then 2.2 then 2.3 and their net code and or infrastructure choices
    (2)

  9. #199
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    I wish they would remove the current DR (and the future "go with the people you would usually go with" DR) and replace it with the "I am here to help new people" DR.

    It really saddens me that so many new players are treated like shit and rushed through dungeons (no cut scenes, no map completion) because some endgame players wants to hurry and get their tomes.

    Hell, disable cutscene skipping and give some super bonus if someone gets a map completion achievement.
    (3)

  10. #200
    Player
    Galen_Malchome's Avatar
    Join Date
    Aug 2013
    Posts
    31
    Character
    Olwen Malchome
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    BS, it was to incentivize players to use the DF to help others completing story runs, that much you have correct. It was also to balance out the XP rewards for running at least 1 dungeon a day versus everyone FATE Farming to max level and making entire zones unplayable because of it.
    (0)

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