I quit playing long before the change, but I did play a solid 5 years (NA launch til end of '08) with minor breaks to play some other MMOs with friends but I was still on XI when not on those other MMOs.
XI has definitely changed to be extremely casual friendly. It still takes some grinding to get the best weapons in the game, but it's stupid easy compared to say, how Relic Weapons used to take years in order to obtain. Now you can get the best thing in days, you can level up to max level in days, maybe weeks at most, which is still a far cry from when it took me nearly a year to finally unlock and start leveling up the first Advanced Job I wanted to play in that game since I before I bought it (Dark Knight).
It took probably another year leveling it up to the max level (75 at the time). Getting max level was actually an achievement and people you knew in game cheered you on and congratulated you when they found out because it wasn't something you could just burn out in a few days or a few weeks even. No, it took months, several months even if you were getting powerleveled and speed leveling as fast as you could just to hit lvl 75.
I believe a great deal of players left after this change in play styles, sure they lost and then gained new players and probably have a steady baseline of players now. Nothing close to the number of players that were on during the period in which I played though, definitely.
One thing I can say about XI was that when you beat a hard boss fight it felt like a real victory and nearly every boss fight ended up being like this. Even making your way through a zone could be challenging, yet when you got to the destination with your party or alliance and completed the content everyone felt the same joy of completion and victory and 99 times out of 100 there wasn't even an actual reward (item/gear/weapon or even gil) other than that you beat it and progressed through the story. That simple thing was your reward and it was actually very rewarding. Nobody complained that they weren't handed some kind of uber weapon or armor for their troubles, we were happy to have progressed.
Sadly I doubt MMOs will ever go that way or feel that way again. Most people want instant gratification nowadays. That works for the moment, but then what after that? You're left wanting/needing to get more, more, and more without appreciating what you have or what you accomplished.
Added: Even when I was starting to get bored with XI, months before I actually quit it seemed a very difficult decision due to the time I invested in my character. I really didn't want to quit, but at the same time (due to some drama) things had happened and the game just wasn't the same for me anymore. I knew quite a lot of people that did stick with it though, some that still even play it after all the changes and expansions and updates. It's not the same game it was, not by a long shot and I at least feel it definitely went in the wrong direction when that direction was to make things a lot easier.
To be honest, if XI got updated with XIV grapics and went back to it's gameplay from 2008, I would totally hop back on it, make some new friends and enjoy the game all over again.




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