Quote Originally Posted by Ooshima View Post
Personally, I felt that PvP gears could be a turn around for crafters but it doesn't seem to be the case.

If SE had made all PvP gears, (i55, i70 and i90) obtainable through crafting, then I think it would have made the crafting scene more lively again.

i55 gears could be made through current mats, then players wear them and get into PvP, earn wolfmarks where these wolfmarks can buy new crafting mats specifically used to craft i70 and i90 gears.
Personally, I think it's messed up that there are ilvl's involved in PVP gear in the first place. Imo, players in PVP matches should be on as even a level as possible in terms of stats; actual skill itself should determine the victor, not "LOL I have biggar numberz than you."

Quote Originally Posted by Crimson-Falcon View Post
the main idea from crafting/gathering classes is make gil

they are not supposed to give you advantage on endgame contents
You don't think it would be cool to be considered a legendary crafter in the game? To be able to make gear so unique and customized that few can match, to forge blades and armor using secret kobold smelting methods, or weave robes in the technique of the sylphs, and then have them go toe to toe with the best dungeon gear in the game? To have people wanting items with your name on it? Or even something as simple as making your own house the coolest-looking one on your ward? Personally, I'd love to be able to do stuff like that; it'd be a lot more fun than spamming Coil and CT and primals all week...