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  1. #1
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by ColorOfSakura View Post
    Considering a vast amount of high level fairly hardcore players agree that the iLvl for Haukke Hard is set too low, I'm disinclined to agree with you.
    Do you have a source? I've seen a lot of people complain that the ilvls are too low, but I'm inclined to believe that they just aren't very good, or are doing the encounter the wrong way as with Garuda Extreme.

    Just curious, but was the healer helping with DPS? Also, the importance of things like primary stat potions and food becomes more noticeable as the difference between the minimum ilvl requirement of the instance and the average ilvl of the party decreases. It wouldn't surprise me if the developers designed those minimum item level requirements around the idea that their players were utilizing those stat buffs to help meet DPS checks, but frankly I can't see that being the issue if your party was any more than 5 item levels above the minimum given the design of stat potions/food.

    Quote Originally Posted by JonBigwood View Post
    I think the restriction means you cannot enter below that level because most probably you would make the group wipe (that is, just one player under that ilevel would probably make the fight too difficult to win reasonably.) This does not mean that a group composed with everybody at the minimum ilevel would be expected to win, but rather than a group with only one player at the minimum ilevel, if the rest are not, can be expected to win if played reasonably well enough.
    There are videos of someone soloing some of these instances in gear that I'd say is pretty common amongst most DF groups. Doing the content at the minimum simply requires that everyone knows how to get the most out of their class and that means DPS that know how to save CDs for DPS checks, proper rotations, keeping DoTs and buffs up etc.
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    Last edited by Sibyll; 03-12-2014 at 12:22 AM.

  2. #2
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Sybill, they aren't "bad" players. They just don't have the same number of hours many of us core players have to put into the game. That results in a gap in understanding of the encounters. The system as it is right now turns all the core players into ticking time bombs ready to go off because while we are doing dungeons purely for the loot and tomes, they are doing them for the first time. At the same time they are pushing for people of all the different groups to play together with party finder and duty finder and it just doesn't work. If they want the entire community to play together, they need a very different encounter structure that what is being proposed. We are going to be vastly outnumbered by casual players, so it practically guarrantees we will always get paired up with people who are not as well informed and need direction. It quickly descends into a never ending task of explaining to every human being we encounter how to do a fight, and on the hardest fights there is no hope of victory.
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  3. #3
    Player
    ColorOfSakura's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    391
    Character
    Aerik Tirel
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sibyll View Post
    Snip
    My source is people from my FC and other FCs I've chatted with along with a lot of posts in the FFXIV subreddit and tags on tumblr (almost all by players who have at some point run Coil and EX Primals with their main class. I figure if they've been able to handle Coil through Turn 5 and Extreme Primals, saying "This is set way too low" is probably valid at that point) and a couple other MMO forums.

    I was the healer, and yes, I was helping with DPS, but I still have to manage my own MP to keep up with heals at the same time. Shroud of Saints and an Elixir only helps so much. I was DPSing where necessary (the twin adds and some on Amandine). Again, the Tank and I had no problems keeping up, but we were also at iLvls 60 and 55 respectively. The DPSes were both barely high enough iLvl to get into the dungeon and they literally couldn't pull the required damage to burn down the adds and the boss fast enough. Honestly, had we managed to down Amandine without much of an incident, I don't think we would have taken Halicarnassus down before Final Allure hit and wiped the party anyways.
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    Last edited by ColorOfSakura; 03-12-2014 at 02:30 PM.