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  1. #1
    Player
    Jadi's Avatar
    Join Date
    Sep 2011
    Posts
    228
    Character
    Jadi Kama
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Heres the thing with the games difficultly. It's not really too hard or easy that is the major problem it's the mechanics that SE have available to them within the game's structure that is the problem.

    == Dodging crap.
    This is WAY over used by SE and they really need to cut this out. It causes extreme hell and frustration to players who are not able to meet the minimum network requirements to play the game and I'm sure SE has a lot of problems here to figure out exactly what players reaction time should be. So players in say Europe or the Middle East may have extreme problems with content where as players in Japan or Toronto would find it cake easy. It's unfair to people and it just causes unhappiness and frustration in the player base because almost all endgame progression content is subject to it.

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  2. #2
    Player
    Jadi's Avatar
    Join Date
    Sep 2011
    Posts
    228
    Character
    Jadi Kama
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    == Scripted battles.
    Every single fight in the game is scripted and this is probably the only way SE can do the fights at all with the game engine. This is why fights appear to be hard when you first fight them and then become easy afterwords. It comes down to a memory test and I don't think this is something that makes a fight difficult. It plagues the game by making content extremely hard by people who first undertake it and boring dull easy to veterans. They REALLY need to change this.

    == Gear requirements.
    Anyone in the game with half a brain can obtain ilv 80 gear. If you haven't seen clueless players in CT then you haven't run CT. I would think that they would need to have some kind of proficiency with the game in order to obtain such strong items but the way it's designed it's very easy for a full group to carry a few bads in there, and due to that the "DPS Race" difficultly mechanic of endgame is of little practical importance.

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    Last edited by Jadi; 03-11-2014 at 04:12 AM.

  3. #3
    Player
    Jadi's Avatar
    Join Date
    Sep 2011
    Posts
    228
    Character
    Jadi Kama
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    These are the problems that make the game unfun for hardcore and for casual's alike and SE would do well to attempt to fix these things in following expansions.. I consider FFXIV 1.21 to be a superior game to FFXIV 2.0 because the games mechanics allowing the creation of difficult content was better implemented there was a lot more diversity in the content itself (same for XI by design). I can understand why due to the uncertainty and trouble SE had rebuilding this game that they did what they did and I know why it is we got to this state but they need to go back now and repair some of this. We know they have the money from their successful launch. We have an impressive and wonderful game world.. lets fix these problems please SE?

    Due to this it's not too hard or too easy its that the mechanics for creating difficult content that are poorly implemented.

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    Last edited by Jadi; 03-11-2014 at 04:14 AM.

  4. #4
    Player
    Chasely's Avatar
    Join Date
    Feb 2014
    Posts
    401
    Character
    Yawn Alexander
    World
    Behemoth
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jadi View Post
    == Dodging crap.
    I absolutely hate this. Failing to dodge due to latency issues should not mean instant death and ridicule from my peers.
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  5. #5
    Player
    Xayoc's Avatar
    Join Date
    Aug 2013
    Location
    Hawaii
    Posts
    345
    Character
    Youko Nakajima
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Chasely View Post
    I absolutely hate this. Failing to dodge due to latency issues should not mean instant death and ridicule from my peers.
    The problem is that people with 'latency' issues use this as an excuse/crutch to not improve. I know someone with very high latency (Japan on a NA server) who has very little issues with Titan EX. If you anticipate the upcoming move you can dodge it, there really is no excuse except being bad to not dodge mechanics.
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