So I'm a bit confused by the outrage over there being no level cap on the mid-level dungeon. What exactly about that is bad? I mean if you want the challenge and want to have fun with it, go in as a properly ranked class. If not then... so what? If you want to steamroll the content then so be it, that was your decision. If it's about others doing it then what is it about others doing something the way they want to that bothers you all? It can't possibly be the items that drop, can it? Certainly people obtaining mid-level items wouldn't be the main motivation for the outcry. I mean it's not like someone obtaining the armor by easier means somehow cheapens its usefulness to you, and it's not like they're obtaining end-game gear that will somehow forever place them above you. At this point all I can imagine is that it comes down to flaunting achievements and saying "look at my awesome gear," at which point I just have to say sorry but that's not a good reason to change this in my opinion. And really, it's mid-level stuff. That's nothing to be outraged over.
I think that a lot of this is due to the content being the first in the game. Down the road when we have many more dungeons and things to do this will probably be a non-issue.
Also I believe Bayohne pointed out in this line here,
That party size requirements and such aren't forever fixed. Just wait and see how things pan out and if you don't like it? Fine, demand change. For now I suggest we chill a bit.With the release of patch 1.18 we will monitor the comments and feedback from the community and re-evaluate as necessary and implement variations as needed.