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  1. #1
    Player

    Join Date
    Jun 2011
    Posts
    10
    Why were there minimum party size requirements in the first place? I doubt that most people will prefer to need 8 members to get into the dungeon or else go home.

    LS leaders will need to either only tell 8 people to show up and risk someone not showing and then no one gets to play. Or, tell many and risk having to tell the extras that they cannot join.
    (2)

  2. #2
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    to admit fault and express frustrations bluntly i fully respect him.

    Thank you for the post.

    As for the shut down, it can happen. Dont think because it's SE it wont. They have the money to push it further than most other companies but other companies shut-down within their first year and SE is coming up to that year. If XIV cant make a profit and never does, it has to be shut-down, SE don't grow money on trees. If you was a shareholder would you invest in SE? I would not. I wouldn't even pay $15/m on this game.
    (0)

  3. #3
    Player
    rolaunt's Avatar
    Join Date
    Mar 2011
    Posts
    2
    Character
    Rolaunt Seravat
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    wow ok this is my first post but i have been reading alot on these things. and i just got this to say . you peopel are insain...just pure nuts . just stop with the negitive. so because he says as long as the operation countinues blah blah you people go in to the extreme . its just like saying as long as operations for wow countinue or as long as operations for ffxi countinue . hes not saying its gonna end hes just saying as long as they work on it.
    (5)

  4. #4
    Player
    Rubicon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    439
    Character
    Rubicon Vale
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Yoshi will finish the game and die of a heart attack and no one will care because you have your pretty baubles to play with. Lay off the man already, let them work!
    (3)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    51
    if necessary I will implement a mini-patch to ease up on the restrictions.
    Stop trying to make this game for kids!!

    If you want to make it harder for us to clear stuff do it and don't listen to anyone except your self and your team. Back in the old days a lot of players asked SE to make CoP mission's easier but guess what? they didn't listen to them and the game was a great MMORPG for many years!! and the ship fight was the greatest mission i did in my life!!
    (6)

  6. #6
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    It would be cool to see a gradual increase in each content concept. One thing that lacks with XI in that sense is they sorta just threw concepts into the game and then negelcted them. The Most notable ones would be MMM(once abyssea was released), Ebon gears(synergy augment with special orbs that was to time consuming to be worthwhile) and pankration to name few.

    It would be cool to see an MMO that's able to build a core concept to each mechanic so they can easily add on to it instead of having to write it from scratch each time.

    In the sense of raids and instance dungeons one thing I'd like to see is "unlocking" new dungeons by compelting certain dungeons. It was mentioned that the dungeons would have different routes with different rewards and challenges to them. Though will there also be hidden areas that you have to keep an eye on to unlock, perhaps defeat certain foes of find a key from a mob at one point. With the key in mind it would also be cool if possibly upon fighting a boss mob it has a chance to drop a KI that unlocks a new dungeon to explore. There's just a lot of different ways to go about it and one should also remember that maybe the reward for completing a dungeon doesn't have to be gear 100% of the time.

    A few things that I think would be cool for rewards could perhaps be a scroll that tells of a secret technique for a certain discipline, maybe the ability to abstract the bosses soul creating a job trait based on the bosses mechanics, just keep in mind there's more then one way to reward a person. As dungeons and raids expand I'd like to see a wide range of rewards ranging from gear, skill, traits, unlocking new areas etc. It would definately add a nice element of excitement wondering what each dungeon has to offer and which dungeons may have a secret ability that your discipline can use.
    (2)

  7. #7
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Some people take anything Yoshida posts as if they are words coming from his heart or something. This is a business, he might be a "good" person, but he's in this to make it work so it can make money.
    (0)

  8. #8
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Fated View Post
    Some people take anything Yoshida posts as if they are words coming from his heart or something. This is a business, he might be a "good" person, but he's in this to make it work so it can make money.
    Everyone has a little 'Otocon' in them.
    (0)

  9. #9
    Player
    Cichy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    That's all nice but when's the update...
    (2)

  10. #10
    Player
    slipmac's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    220
    Character
    Slip Mac
    World
    Hyperion
    Main Class
    Marauder Lv 50
    im leaning more and more to solo play at this point. i like the instance raids and all i just wish there wasnt a 4 player min. so i want to go in and get killed it should be my option. i can see level caps and party size on the rank 50 ones when it comes out. but if me and my friend wanna go get lost for awhile we should be able to. im not asking for pl hell gimp the exp if you want. or how about a few solo raid type instances or ones with out prerequisites.
    (2)

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