wont be seeing you anytime soon.Like "WoW"? No Thanks... Each 3 months grind new content and all your actual gear is obsolete. That was my reason for quit WOW, is annoying....
I hope in this game we have longevity in the gear like in FFXI. After of 3 years your coil stuff be on pair with the new stuff released.
Explain to me why having full best in slot for a long period of time is a good thing?Like "WoW"? No Thanks... Each 3 months grind new content and all your actual gear is obsolete. That was my reason for quit WOW, is annoying....
I hope in this game we have longevity in the gear like in FFXI. After of 3 years your coil stuff be on pair with the new stuff released.
Last edited by Sessurea; 03-10-2014 at 03:31 PM.
Player
Not the "Best" but more options. Example
Lets say a Warrior Body. All items ilv90
Present
50 DEF. 18 VIT - 15 Parry - 10 STR
New item in 6 Months.
49 DEF. 24 VIT - 6 Parry - 9 STR -
New item in 12 Months
55 DEF, 21 VIT - 23 Parry - 4 Determination
New item in 2 Years
46 DEF, 10 VIT - 25 STR - 20 Determination
This is Horizontal progression. You have situational gear and you are not forced "GRIND" the new gear.
If my Warrior Have all the bodies, i can use the bodies depending the battle. If is a Really easy battle, i can put a DPS body for help speed up the Run, if is something like coil i will be using the more VIT and defensive capabilities. If the party finder comment say ILV90 only i can join with my arsenal of gear.
Example with WOW.
50 Def 15 VIT - 15 PARRY - 15 STR = ilv90
New body in 3 months
60 Def 20 VIT - 20 PARRY - 20 STR =ilv 100
When the "Party Finder" comment say ILV100 onry, i will be FORCED get the new body each 3 months, this kind of vertical progression is annoying for my tastes.
The people will stop of play the actual content and focus only in the new content 100% (Sorry but i dont want play Leviathan for 90 days everyday, i prefer play one day titan, one day garuda, one day coil and one day leviathan). Taking FFXI as example, in FFXI you could use Nyzul, Salvaje, Einherjar, Sky, Limbus, Legion, Sea and ZNM gear.
If each 3 months, the dev team would release "4" New battles at quality level of leviathan then yes probably i could tolerate that WOW model, but the Dev team is releasing cotent really slow.
I would put the hands to the fire, if Yoshi-p copy and paste the WOW gear model into ARR, this game will lose a Huge amount of players. Lets dont forget probably 40% of our playerbase JP/NA/Eur are players came from FFXI.
Last edited by CrAZYVIC; 03-10-2014 at 04:16 PM.
Lmaocontent still challenging.
/10lmao
hmm what, dont we have what we call horizontal gear wise? Myth X Allagan
You kow that this model is also a grind model, but a way more boring one ?Lets say a Warrior Body. All items ilv90
Present
50 DEF. 18 VIT - 15 Parry - 10 STR
New item in 6 Months.
49 DEF. 24 VIT - 6 Parry - 9 STR -
New item in 12 Months
55 DEF, 21 VIT - 23 Parry - 4 Determination
New item in 2 Years
46 DEF, 10 VIT - 25 STR - 20 Determination
This is Horizontal progression. You have situational gear and you are not forced "GRIND" the new gear.
Present : have to grind for it
6 month : better stats, have to grins for it
12 month : better stats, have to grind for it
2 years : useless as the mechanics of the game are evolving in a way that you are forced to swap tanks for 2 tank stuff. Overgear solves it a bit but not that much. Thus tweaking your health for a minor damage upgrade is useless. I can stop subbing as I have nothing to aim.
Now compare it to current model :
present : some stats. I grind for it or I drop one in Coil
6 month : better stats, appealing. grind for it or drop in coil
12 month : better stats, appealing. grind for it or drop in coil
18 month : better stats, appealing. grind for it or drop in coil
and so on. No gear becomes useless 1 day after released, and we always have at least 2 options to gear up (not counting the craft as they are 1 tier late, but are really fine to prepare for new content).
tl dr : if any horizontal progression, release more equal gear in every new tier (ie, every 6 month) or in the 2.3, 2.5 and so on.
my opinions...This is why they periodically add a difficulty tier to each dungeon like the current and upcoming Hard Modes.
or in SE's case, because they ran out of ideas / thier new ideas are to far delayed.
This will likely happen with every dungeon to an extent.
because Yoshi P. takes the easy way out without fully thinking it through. like the following...
readycheck... enabled while in combat.
choco companion... interfering with duty finder.
vote abandon... when all they had to do was put a 10-20min personal timer in before you could leave dungeon with no penalty.
SCH... hiting 50 when your SMN does because they tied both classes to ACN (this will go with all jobs they add to base classes from here on out.. 50 DRK becouse your GLD is already 50? TROLOLOLOLOLed by Yoshi!)
(thats just off the top of my head, i could come up with even more "Bass Ackwards" tools / content that has been half baked.)
It would be neat if the Extreme tier for each dungeon opened up the entire combined map (though Haukke HM obviously didn't open up much that wasn't already reachable). Having a huge sprawling Copperbell or Tam Tara to hammer through with a 120+ min timer would be pretty cool. Make it a 4 or 5 boss dungeon.
might be just me but i think id rather have a completely new and unique dungeon than a copy/paste expansion to old ones... HOWEVER expanding them and making them into multiple party Raids would be neet.
look me up after December 2016, we can group up and take it slow... give yoshi plenty of time to add even more... couse im out homieThe new mainstream.
All content is negated every 6-12 months.
It is a horrible trend which literally every major mmo developer out there has adopted.
Just remember all your work is for nothing.. and try to have fun knowing you are wasting your time on harder content when you could do it later with little to no difficulty and no absurd lockout restrictions.
Last edited by Nethermancy; 03-10-2014 at 06:22 PM.
WELL SAID... WELLL ****ING SAID!OP if this was a Final Fantasy game, it would have a respectful community like XI did, sadly this is a generic fantasy, it is designed to take in all types of players, even the trash no one wants around because they pay.
All this game is doing is introducing FF fans with other MMO rejects with bad attitude and eventually making FF fans into D-bags.
Maybe by patch 3.0 this will be more than a “12hrs a month total, Playable on Monday only - $15/mo” game. NO F2P PLZ!!!...
As long as they don't force you to wear other gear you currently have on. If they scale you back a couple of item levels, it's okay. It would suck if one had to wear crappy DL stuff for example..
Look at the dungeon map from both normal mode and hard mode.
One mode is for the south part of the mansion, the other mode is for the north part.
Last edited by Felis; 03-10-2014 at 08:51 PM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.