To the OP. I noticed in the FF2 weapon skill listing DRKs have a higher proficiency with axes than swords. Maybe they could branch DRK off of MRD if this is the case? MRDs have threat building abilities however so this probably won't work out in the long run... What then would you say the class version of DRK would be? I think having a new class that is efficient with two-handed swords would be pretty cool. Maybe a "Berzerker" type class or something? When people speak of adding in new "jobs" those said jobs would have to be branched off of a base class or a new class would have to be implemented in order to make the system work correctly. I'm just curious to hear what your ideas are for DRK. As to your original posting's cotext. DRKs should never be tanks IMO. The heavy armor should just be a means to keep them from dieing if they pull aggro after sacrificing their HPs in order to deal devastating blows to opponents. Of course there will still be DRKs who will try to dawn tanking armor and try to tank...