So long as content is required for anything to do with progression, speed runs will always be a thing regardless of difficulty.
FTFY
Pharos Sirirus was very poorly tuned. The i48 requirement is a lie, because there's simply no reliable way to dodge Siren's dash 100% of the time, due to a mix of the poor server latency and her unpredictable nature, it's unfathomably luck based.
If you're overgeared, it's easy to just group up in the center and heal through the damage. Assuming the healer has half a brain (majority of them don't.) If you're undergeared, you better hope you get lucky within her random, unpredictable pattern. There's no other way you'll survive that dash. (Which has too large of a radius as well.)
This is why people don't like Pharos. SE themselves admitted it was overtuned and plan to change it. Necessary nerf is necessary.
Do try to learn your lesson with new dungeon content, SE. "Learn or die" is preferable over completely random and overtuned mechanics.
If you think the average player is going to do that 1-2 week grind to catch up, you're dead wrong...idk man...
All content previous 2.2 can be steamrolled after 2.2. The old 5 month grind as u say, is now a 1-2 week grind, with a new 5 month grind added on at the end.
Having high ilvl at the start of 2.2 is little advantage. And why speak of advantages anyways? this is a pve carebear game with zero competition, unless you include world 1sts or w/e. I'm pretty sure new players don't want to rush to the newest content, as if it was just a formality. Why can't all content and steps of the ladder be relevant and seen as fun?
The average player is going to need much more than that.
"Hardcore" players might do it in 1-2 weeks after they hit 50 with a fresh character, but if that "hardcore" player have an fc with lots of gil, that player can be instantly i70 (or i90 if that's what the next crafting cap is) without having to grind at all.
It's up to players if they want to have fun or rush through things...
ilvl10 Now!
I did ilvl 83 in a month with lockouts. There isn't even the possibility to be hardcore atm lol. I think an average player would do it in about 2 weeks.If you think the average player is going to do that 1-2 week grind to catch up, you're dead wrong...
The average player is going to need much more than that.
"Hardcore" players might do it in 1-2 weeks after they hit 50 with a fresh character, but if that "hardcore" player have an fc with lots of gil, that player can be instantly i70 (or i90 if that's what the next crafting cap is) without having to grind at all.
It's up to players if they want to have fun or rush through things...
ppl will be full ilvl 90 in 1 week , so this new dungeon is a waste of resources.
i would love to see how many times ppl finished Pharosor Hard mode dungeons.
Player
Which makes me wonder how Yoshi-P thinks this game could have survive on a 300~400k sub as a niche MMO when his goal seems to be just constantly bumping out more fresh lvl50 contents for new players to catch up instead of focusing more time on popularly demanded gameplay features. The playerbase will shed constantly all the time but I think the most important demographic of FF14 isn't the ones that just hit lvl50 compared to the older players who have been playing AND paying for months.
but every single patch he gives beginning lvl 50s and vet lvl 50's content every single patch he has so far never made a patch soley for fresh 50'sWhich makes me wonder how Yoshi-P thinks this game could have survive on a 300~400k sub as a niche MMO when his goal seems to be just constantly bumping out more fresh lvl50 contents for new players to catch up instead of focusing more time on popularly demanded gameplay features. The playerbase will shed constantly all the time but I think the most important demographic of FF14 isn't the ones that just hit lvl50 compared to the older players who have been playing AND paying for months.
what you're asking for is something i would never want, you want him to prioritize players who have paid more then the ones just starting.
whats wrong with fair? everyone gets content. this is the way it should be.
Don't really need to make patches for fresh 50s since the nerf stuff is still new to them. New players will have plenty to do than vets and it will always be like this.
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