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  1. #1
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Player lockout is the single WORST design decision in this game.
    Folks from the same LS/FC can't go back to help out friends. The ones lucky enough to run with the main gangs progresses while everyone else languishes.
    - The ones that ran ahead quit because nothing to do.
    - The ones left behind quit because they can't get to do anything.
    (1)
    Last edited by tymora; 03-09-2014 at 12:40 AM.

  2. #2
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by tymora View Post
    Player lockout is the single WORST design decision in this game.
    Folks from the same LS/FC can't go back to help out friends. The ones lucky enough to run with the main gangs progresses while everyone else languishes.
    - The ones that ran ahead quit because nothing to do.
    - The ones left behind quit because they can't get to do anything.
    Plenty of FCs find ways to get through this with more than 1 group.

    Again, it's clearly an obvious way of increasing exclusivity, and preventing players from being carried so heavily by others who have cleared it. Can it be done? Yes, however the incentive is halted by the lockout, making it difficult to do so. Therefore, simply sharing strategies and videos is encouraged.
    (0)