myth cap is just a way to prevent players from fully gearing and quiting.

keeping it after only keep players behind. if it takes months to gear out in i90 just so you can start turns 6-9 when turn 20 is already out you will never catch up and it will turn alot of players off simply because they have to go through all those grinds. from philo to myth to the new one and so on and so furth.

it will do nothing but scare players from wanting to play a game where 50% of the content is in accessible because they started later.