A more intelligent method to the housing scenario would have been making the plots cheap to entice people to buy in droves, then everything beyond that is expensive. In that way, you've already got people committed with the empty plot of land they now own, now they need to start grinding gil to make it something they can be proud of. The economy would also indirectly receive a jolt of life, rather than this stagnant comatose that is pretty much across all servers. But I suppose since they allowed the Legacy server economies to become so atrociously inflated, that would have been too much work to implement, because fuck working, these minions aren't going to create themselves.

It's too bad too, since the FC I'm in finally accrued enough gil to purchase a medium plot thanks to the deep pockets of some individuals. The housing is really quite fun to do, and you get a really good feeling of camaraderie organizing and crafting everything with your friends. It's just a shame that because of baffling design decisions, most people won't get to experience that for quite some time, unless you buy some pathetic small house that would be cramped for a single person to own, let alone a Free Company.