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  1. #1
    Player
    Jaide's Avatar
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    Jaide Lynx
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    Balmung
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    Botanist Lv 52

    Plan to remove benefit for failing leves?

    First of, let me say that I don't care whether SE recognizes this tactic as an exploit (read: cheating) or not. The fact of the matter is that any system that rewards you more for failing an objective than completing it is broken and bad game design. The people who are using this tactic are by definition exploiting bad game design to rush through the game as fast as possible. It's not an opinion.

    Now we have entry requirements on leve parties that you must have the most optimal leves for linking or you can't play? I see people shouting that in Uldah all the time. If this continues it will be just another huge turn off for new players. In addition, what new player is going to endure abuse from another party member because they completed what they thought was supposed to be their objective?

    I think that the solution is to balance the rewards for leves and ensure that no subset gives substantially more SP than all of the rest. If they were all more or less the same, then there'd be no incentive to fail specific ones.

    I guess my question now is, does anyone know if SE plans to address this in future updates? I haven't seen anything posted recently one way or the other.
    (28)

  2. #2
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    the benefit is that you can get 10k sp more per hour, once an hour, once per 36 hours
    its not the end of the world


    also this topc is like the 20th or so on the topic, we didnt need another
    (18)

  3. #3
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    Molly_Millions's Avatar
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    Molly Millions
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    Balmung
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    Marauder Lv 50
    We're missing out on gil, faction credits, and marks by not completing leves. That's enough for me. Leave the leves as they are, thanks.
    (20)

  4. #4
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    Quote Originally Posted by Molly_Millions View Post
    We're missing out on gil, faction credits, and marks by not completing leves. That's enough for me. Leave the leves as they are, thanks.
    yeah
    its nice that i have no way of getting faction points when 7 of my leves are tied up to fail

    so much for me getting faction gear

  5. #5
    Player
    Molly_Millions's Avatar
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    Molly Millions
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    Balmung
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    By failing leves we pay for that SP in other ways, the devs have said that is ok by them, so in my eyes it's not an exploit.
    (13)

  6. #6
    Player
    Jaide's Avatar
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    Quote Originally Posted by Molly_Millions View Post
    We're missing out on gil, faction credits, and marks by not completing leves. That's enough for me. Leave the leves as they are, thanks.
    How much of that really matters? Gil falls out of the sky... anything I've seen as rewards so far for faction leves I can buy with gil... and after you get the few skills you care about marks no longer matter.

    The fact of the matter is that it's still broken game design. Anyone who argues otherwise just doesn't want to give up the benefits they receive for exploiting it.
    (14)

  7. #7
    Player
    Molly_Millions's Avatar
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    Quote Originally Posted by Jaide View Post
    How much of that really matters? Gil falls out of the sky... anything I've seen as rewards so far for faction leves I can buy with gil... and after you get the few skills you care about marks no longer matter.

    The fact of the matter is that it's still broken game design. Anyone who argues otherwise just doesn't want to give up the benefits they receive for exploiting it.
    Well, when you fail all your leves, gil does not fall out of the sky. Try it, you'll see. Some of us would rather try 'the old fashioned way' for our faction gear so buying it is not an option. And lastly, if you fail all your leves, you can easily get to 50 and not have enough marks for all the skills from that class.

    So I'll say it again, we're loosing out on enough already by failing leves, we don't need more punishment for doing so.
    (10)

  8. #8
    Player
    AngryNixon's Avatar
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    Angry Nixon
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    Gilgamesh
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    Thaumaturge Lv 50
    This can be fixed by "balancing" the amount of SP you get from all of the leves by removing the opportunity cost from the equation of failing vs. not failing and getting whatever you get when they come up.

    As a secondary point the failing option in that case is still preferable for the sole reason that by accepting random leves you make it difficult to fully benefit from leve-linking by ensuring everyone has the same leves to get full links (nevermind the SP you get from the leves in isolation of the links).

    So there are two hurdles there built into the system that skew the process in favour of failure that need removed or altered before the question "to fail or not to fail" is even a remotely valid question.

    The only factor that partially mitigates the losses in FP from the failure scheme we currently have is that, as you well know, you get 'doubles' of leves on quite a few resets. This means that only a fraction of the leves (probably more than 1/2 of them but w/e) will be failed, while the others will be delayed in their completion by one or two resets until you get a double. In which case you get the reward you passed on the first time you picked it up, the SP, and the SP from doing it a second time. The process being repeated the next time you get doubles. No reward from intentionally failing leves is permanently lost, only delayed until such time as you get doubles.
    (4)

  9. #9
    Player
    Jaide's Avatar
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    Quote Originally Posted by TheVedis View Post
    the benefit is that you can get 10k sp more per hour, once an hour, once per 36 hours
    its not the end of the world


    also this topc is like the 20th or so on the topic, we didnt need another
    If it wasn't a substantial benefit, then people wouldn't go out of their way to do it and restrict other people from playing with them if they don't have the most optimal leves.

    I'm not blaming the players, I'm blaming the poor design, and I think the solution I offered in my original post would do away with the problem. If the game continues on with the "failure is the best option" mantra for leves, I think you may as well apply that to the game as a whole. Its just one of the many broken systems that need to be addressed.
    (4)

  10. #10
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    Rentahamster's Avatar
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    Renta Hamster
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    Sargatanas
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    Gladiator Lv 50
    They said that they're gonna implement a SP reward for leve completion so that you're more encouraged to complete instead of fail.
    (3)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

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