He doesn't mind us conducting trials so close to his bazaar, so long as he's properly compensated... Yes, Portus, we pay him in sorcery-blasted bird flesh. - Cocobygo
OK think of it like this as ANY CLASS you get bonus exp as NEEDED CLASS u get a extra little bonus on top
It's really not that complicated
:::facepalm:::
The bonus isn't random. If the system has 50 dps, 30 healers, and 5 tanks in queue, it says "hey, need moar tankz now plz" and sets the bonus to "Tank." It doesn't just randomly cycle between all three types for giggles.
and it has encouraged me to consider Tank for my next class once i finish BLM but I think I wanna go WHM for good vs evil thing lol
This system, which has been in use since Burning Crusade for MMOs, I think, has never made any sense. It was silly to put in this game as it's been proven to have no effect, people avoid playing tanks because of the responsibility/leadership role of them, a scant bonus reward has never and will never influence this much.
Barring mechanical changes, if you want to give that little push to make more tanks, then my advice based on 11 years of MMOs would be:
- Leveling/New Players: Highlight in-need roles at character create, grant bonus XP for playing them, enforce Guildhests so new ones learn properly.
- Established players: Reduce cost of tank equipment so it's taken up more as an alt. This game already has a huge problem where it has the WoW cap/lockout system conflicting with FFXIs job swapping, this would at least ease the pain in gearing an alt and encourage more of them to be tanks.
Last edited by Mapleine; 03-08-2014 at 10:10 PM.
so when u bring up low lv roulette and seeI understand fully I just want to see more randomness than just tank. The bonus I want is exp I don't care about the seals or gil. Why I don't queen as a tank because its not going to help me if I'm dps or a healer.
Bonus Reward (tank)
750g/209 seals
thats the only thing being a tank gets u
if u were to run as any other class u would miss these rewards but still get the huge 1x chunk of exp at the end
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