Hi, I'd like to ask something about primals (and boss fights in general) too.

This is my favorite job and I wouldn't change a thing about it. Still ... there's something I can't understand. As long as SMNs have to deal with the main boss or a single target I just use my ordinary rotation (Bio 2 Miasma etc) + fester. What I can't figure out it's how I am supposed to play when bosses like garuda call adds (feathers) and DPS should kill them all quickly (same thing happens in CT with Behemoth etc). The usual rotation wouldn't be fast enough compared to other DPS, while spamming Ruin+Ruin2 deals too low damages (doesn't it?). So I'm not sure it's worth it.

Shadow Flare do help, but I'm afraid that's not the play-style developers might have thought when thinking about SMNs. What if I end up in a party where all DPSs are SMNs?

I must be missing something ... so ... please shed some light!