Results 1 to 10 of 173

Hybrid View

  1. #1
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by bokchoykn View Post
    I've done every fight in the game as every role, with the exception of Twintania which I've only done as a Tank. BTW: I only have Monk as DPS so I can only speak for DPS from the perspective of one class

    Melee DPS has a low skill floor but a high skill ceiling. The degree of difficulty and effort to punch and kick things is very low. The degree of difficulty to be an exceptional melee DPS and push your DPS to the maximum is much higher. I guarantee you that the number of actions performed, amount of movement, and the number thought processes a really good Monk or Dragoon has to go through over the course of a Titan EX fight is higher than WHM.

    A Monk can choose not to put forth this much effort, his DPS output will suffer, and his teammates will probably not even notice and assume he did a good job because he survived the whole fight. However, a good Monk does all the little things knowing that the difference between 220 DPS and 300 DPS could be the difference between winning and losing.

    You're right, though. It does depend on what you're doing.
    not really. Only twin has a harsh check due to the fact it's an i90 fight. Otherwise your dps needs to be 70-80% to brute force and 50-80% using alternate means to win.

    But Melees do suffer a really huge problem not of their own doing, that is Auto-attack being stupidly hard, due to the way SE refuses to fix. A melee's AA will suffer if they are just slightly off facing target or slightly out of attack(but for some reason not skill) range.

    And backpedaling is horrible if you choose to target-lock for 100% AA. <---SE refuses to fix this crap.

    As a tank it's not easier though. You can't derp as a tank. It's simply being a tank. Just like a Healer can't die. DPS wil get blamed but their mistakes do not always translate to wipes. Tank/healers' do translate to wipe.

    Most people just don't want that over their heads.
    (0)

  2. #2
    Player
    bokchoykn's Avatar
    Join Date
    Sep 2013
    Posts
    368
    Character
    Bokchoy Mcnuggets
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by kukurumei View Post
    not really. Only twin has a harsh check due to the fact it's an i90 fight. Otherwise your dps needs to be 70-80% to brute force and 50-80% using alternate means to win.
    If you're referring to this statement: "However, a good Monk does all the little things knowing that the difference between 220 DPS and 300 DPS could be the difference between winning and losing."

    Yes, it's true. One of your DPS might fall on on EX Titan, and the rest of the team has to carry the rest of the way. Being a good DPS you put out shortens the length of the fight and lets you meet the continuous DPS requirements of the fight (Gaols, Gaolers, Bomb).

    My FC sells EX Primal runs and I doubt we'd be very good at it if our DPS each did 80 less than they currently do.
    (0)

  3. #3
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by bokchoykn View Post
    If you're referring to this statement: "However, a good Monk does all the little things knowing that the difference between 220 DPS and 300 DPS could be the difference between winning and losing."

    Yes, it's true. One of your DPS might fall on on EX Titan, and the rest of the team has to carry the rest of the way. Being a good DPS you put out shortens the length of the fight and lets you meet the continuous DPS requirements of the fight (Gaols, Gaolers, Bomb).
    Even if they don't fall off, you just have to raise a dps at key moments, and you can make it though jail, superbomb, adds. Sure it's a risky gamble, but no getting around a healer or a tank death.

    In titan ex, your dps can be double weakened, crash and burn on each stop, get raised, and still meet the standard for superbombs, jails, adds, burn. I have raised 1 dps 6 times in Titan ex and still felt like nothing was lacking as long as he died and didn't die in the right times.

    Now if a healer or a tank gets a single weakness much less double weakness, might as well wipe.

    And if SE fixes Auto-attack for melees, I bet you 80% of those "bad dps" becomes good over night.
    (0)