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  1. #111
    Player
    Perrin_Aybarra's Avatar
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    May 2011
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    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by DurtiMonkeyToe View Post
    I wouldn't be pleased to know that capped players were getting special rewards for running a capped dungeon.

    I don't think you are going to convince me on this issue. It's going to be one of those things that the community is torn down the middle on.
    Well those rewards are also available to you if you want, you just need to run the capped dungeons. No? Like I said, it wouldn't be game-breaking rewards, just an incentive to do so. Maybe just an achievement would be better than nothing at this point.
    (0)

  2. #112
    Player
    DurtiMonkeyToe's Avatar
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    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Perrin_Aybarra View Post
    Well those rewards are also available to you if you want, you just need to run the capped dungeons. No? Like I said, it wouldn't be game-breaking rewards, just an incentive to do so. Maybe just an achievement would be better than nothing at this point.
    Seems to be a moot point. French Devs confirm that dungeons will be uncapped: http://forum.square-enix.com/ffxiv/t...331#post192331
    (0)

  3. #113
    Player

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    Mar 2011
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    Quote Originally Posted by DurtiMonkeyToe View Post
    Seems to be a moot point. French Devs confirm that dungeons will be uncapped: http://forum.square-enix.com/ffxiv/t...331#post192331
    and thus it ends

  4. #114
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Take care not to choke on your smugness.
    (0)

  5. #115
    Player
    DurtiMonkeyToe's Avatar
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    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Eekiki View Post
    Take care not to choke on your smugness.
    Who is being smug?
    (0)

  6. #116
    Player

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    Quote Originally Posted by DurtiMonkeyToe View Post
    Who is being smug?
    i dont know, but im snug in my chair bundled up in blankets

  7. #117
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by TheVedis View Post
    and thus it ends
    It does indeed lol But that doesn't mean that they can't put it at a later time to increase the replay value of their dungeons. This is still a suggestion/feedback forum to get ideas to the dev. They would be crazy to shot down ideas that increase the value of their game and hard work.
    (0)

  8. #118
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Perrin_Aybarra View Post
    It does indeed lol But that doesn't mean that they can't put it at a later time to increase the replay value of their dungeons. This is still a suggestion/feedback forum to get ideas to the dev. They would be crazy to shot down ideas that increase the value of their game and hard work.
    Possibly, though I wouldn't want to distract them from improving the game and developing content just to go back and recycle old content.
    (0)

  9. #119
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    Jun 2011
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    1
    I think the simplest solution has eluded the masses.

    Range limitations.

    ex:
    - No 30,30,30,50 groups in the lower dungeon.
    - Once level cap is inevitably raised, no 50,50,50,99 groups in the second dungeon.

    At the very least, a range limitation of no more than, say, 10 levels, could mostly eliminate a fair amount of 'power dungeoning' while leaving the faceroll community to do as they please.

    To the people clamoring for the freedom to easymode the lower dungeon upon release, this will leave you to enjoy the content however you please.

    For those that seek a challenge, and an appropriate reward for their current level, simply participate in the quest at the lower level.

    The only group this eliminates is those who want the latter rewards without the effort. If you are of this group, then I count your argument as invalid, period. Go cry somewhere else.

    Counterpoint?
    (1)

  10. #120
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Ikijha View Post
    I think the simplest solution has eluded the masses.

    Range limitations.

    ex:
    - No 30,30,30,50 groups in the lower dungeon.
    - Once level cap is inevitably raised, no 50,50,50,99 groups in the second dungeon.

    At the very least, a range limitation of no more than, say, 10 levels, could mostly eliminate a fair amount of 'power dungeoning' while leaving the faceroll community to do as they please.

    To the people clamoring for the freedom to easymode the lower dungeon upon release, this will leave you to enjoy the content however you please.

    For those that seek a challenge, and an appropriate reward for their current level, simply participate in the quest at the lower level.

    The only group this eliminates is those who want the latter rewards without the effort. If you are of this group, then I count your argument as invalid, period. Go cry somewhere else.

    Counterpoint?
    Could work, but seems like it would be hard to do with the current Armoury system.
    (0)

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