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  1. #1
    Player
    Djeserit's Avatar
    Join Date
    Oct 2011
    Location
    Limsa
    Posts
    304
    Character
    Daeada Fehr
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by NoRyoKu View Post
    Even if the myth cap is removed, if the rate of getting myth doesn't change, its still gonna be a long grind. I mean with the current philo earning rate, you could get 2-3 piece a day and 200 philo per CT run. With mytho, this is only 50 per run.

    If the myth is going to be the new philo, the earning rate must change and give 200-300 myth per run, or else, its still gonna be hard (long) to get even 1 piece per day.
    10 minute turn 1/2/4 = 50 Myth. 90 minutes = 450 Myth.

    I'm being very generous with the amount of time those turns take, too.
    (2)

  2. #2
    Player
    NoRyoKu's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    220
    Character
    Noryoku Nory
    World
    Siren
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Djeserit View Post
    10 minute turn 1/2/4 = 50 Myth. 90 minutes = 450 Myth.

    I'm being very generous with the amount of time those turns take, too.
    You are right but it works in very specific conditions. That is with a group that know what they do, no first timer, FC members, etc.. etc... those specific conditions are not available to everybody. For instance, my group always takes 1h -1h30 to do through T1-T2. Just because of little hickups here and there. I'm far from SR coil. so those 450 / 90 minutes are a long shot for me and maybe a lot of ppl.
    (3)
    NoRyoKu

  3. #3
    Player
    Crimson-Falcon's Avatar
    Join Date
    Aug 2013
    Posts
    737
    Character
    Veera Aurora
    World
    Omega
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by NoRyoKu View Post
    You are right but it works in very specific conditions. That is with a group that know what they do, no first timer, FC members, etc.. etc... those specific conditions are not available to everybody. For instance, my group always takes 1h -1h30 to do through T1-T2. Just because of little hickups here and there. I'm far from SR coil. so those 450 / 90 minutes are a long shot for me and maybe a lot of ppl.
    you dont need to know any shit is going on with T2 enrage btw
    (0)

  4. #4
    Player
    Remilia_Nightfall's Avatar
    Join Date
    Aug 2013
    Posts
    830
    Character
    Reimu Hakurei
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Crimson-Falcon View Post
    you dont need to know any shit is going on with T2 enrage btw
    You are not forced to do the enrage strat, you know?

    Our FC, for one, continues to do it the "proper" way even if it's more complicated.
    (3)

  5. #5
    Player
    Crimson-Falcon's Avatar
    Join Date
    Aug 2013
    Posts
    737
    Character
    Veera Aurora
    World
    Omega
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Remilia_Nightfall View Post
    You are not forced to do the enrage strat, you know?

    Our FC, for one, continues to do it the "proper" way even if it's more complicated.
    im not talking about the guys who do it proper way

    im talking about guys in PF who do it enrage way
    (0)

  6. #6
    Player
    Remilia_Nightfall's Avatar
    Join Date
    Aug 2013
    Posts
    830
    Character
    Reimu Hakurei
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Crimson-Falcon View Post
    im not talking about the guys who do it proper way

    im talking about guys in PF who do it enrage way
    Same thing, even if as a matter of fact the proper way is faster than the enrage way.

    Still, even when Coil will be in PF there's nothing forcing you to do enrage strat if you don't want to do it. Just quit your party and find another.

    Even if the enrage strat was faster tho, I still see no reason to necessarily do things the FASTEST WAY POSSIBLE AT ALL COSTS. I only see reason to do things the FUN way.

    The current content may be short for people who race through it in order to compete against strangers from the Internet, but I hardly believe SE or any other company should tailor the game around these kind of players. First, they're the minority. Secondly, catering to their interests encourages a playstyle that considers the "destination" more important than the "journey".

    And tbh, no matter how fast the developers work, there is ALWAYS going to be a fraction of the playerbase who eats through content faster than it is created. It's pretty much a MMO rule.
    (0)
    Last edited by Remilia_Nightfall; 03-04-2014 at 06:32 PM.

  7. #7
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Djeserit View Post
    10 minute turn 1/2/4 = 50 Myth. 90 minutes = 450 Myth.

    I'm being very generous with the amount of time those turns take, too.
    I'm expecting them to lower the amount of myth they give, to be honest. I figured the Myth reward they gave was only because you could only do them once a week.

    Doesn't matter to me, though, still looking forward to farming it.
    (1)

  8. #8
    Player
    Serdapi's Avatar
    Join Date
    Jun 2011
    Posts
    194
    Character
    Ai Yukira
    World
    Jenova
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Estellios View Post
    I'm expecting them to lower the amount of myth they give, to be honest. I figured the Myth reward they gave was only because you could only do them once a week.

    Doesn't matter to me, though, still looking forward to farming it.
    I doubt they will lower it. Myth gear will be pretty sub par gear a couple weeks after 2.2 hits. I mean do you invite people in full DL to parties?
    (0)

  9. #9
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Airikay View Post
    Kinda, but to extreme approach. They're doing what WoW does in every expansion in every other major patch. Bit extreme. Can even apparently get i90 gear crafted in 2.2 too.
    ARR is almost following WoW verbatim. WoW had major content patches every 6 months or so and the item level of the gear in the dungeons/raids were raised in tandem. We'll have had access to i90 for about 7 months as 2.2 hits. Once the expansion comes there'll be a level cap raise, same as WoW.

    Anyway, to the OP, this is how vertical progression theme park games work. Now you can spend that $45 collecting the new ilvl gear. Or don't. The choice is yours.
    (0)

  10. #10
    Player Fayto's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah
    Posts
    206
    Character
    Faye Saotome
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Orophin View Post
    ARR is almost following WoW verbatim. WoW had major content patches every 6 months or so and the item level of the gear in the dungeons/raids were raised in tandem. We'll have had access to i90 for about 7 months as 2.2 hits. Once the expansion comes there'll be a level cap raise, same as WoW.

    Anyway, to the OP, this is how vertical progression theme park games work. Now you can spend that $45 collecting the new ilvl gear. Or don't. The choice is yours.
    Also what the hell does this even mean? Hmm... You go to theme parks to have fun, are you saying video games are meant to have fun?

    (2)

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