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  1. #11
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    It's funny when someone suggests more tanking jobs so someone else can play them.
    (5)

  2. #12
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    I've leveled all roles. With DPS roles it's just important to use your leve allowances and fill out that hunting log. Can help as well to have a decent FC or an LS or two that you can enlist low level help from. Basically just make good use of the 20ish minutes or so you might be waiting for that queue. Heck sometimes I switch to another low level class to work in THAT Hunting Log or do leves for THAT class. The class that's my primary focus gets all my low level and guildhest roulettes as well.
    (0)

  3. #13
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    No, they can't "hear you" type louder!

    XD
    (1)

  4. #14
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by SarcasmMisser View Post
    It's funny when someone suggests more tanking jobs so someone else can play them.
    Well... I mean I would level a 3rd tank if there was another Class available to level... and that would get me back into low level dungeons and roulette and temporarily(?) alleviate the issue. For all of the week or two it'd take people to level it...

    People on a tank just outpace other people when it comes to EXP. We can survive fine in FATEs alone, we can clear dailies and leves easily, we have fast dungeon queue times and more EXP benefits.

    The roulette itself is counter intuitive from a leveling standpoint because it offers more EXP to less in-demand roles. Meaning the people on Tanks/Healers blast up through levels exponentially faster - leaving a ever larger pool of DPS behind.

    Still your point is quoted for truth. Just adding another tank doesn't mean you'll have more tanks... just more variety.

    I think they ought to make the roulette give a double bonus to DPS classes so they're not being left behind so easily by their counterparts.
    (2)

  5. #15
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    At the start of 2.0 when everyone was leveling anarchist because that was the only job most people didn't have at 50 you could take 4 arc in a dungeon and clear it. had 1-2 people use topaz carbuncle while the other people used the emerald carbuncle.
    (2)

  6. #16
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by Sapphic View Post
    You can add a million tanking and healing classes, and still those who don't want to tank or heal, wont tank or heal.
    ^ This, and those who don't tank or heal probably can't dps either. When we get an official parser it will be a day of reckoning for the bads.
    (1)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  7. #17
    Player
    Quiz's Avatar
    Join Date
    Oct 2013
    Posts
    318
    Character
    Quiz Noir
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Dhex View Post
    The roulette itself is counter intuitive from a leveling standpoint because it offers more EXP to less in-demand roles. Meaning the people on Tanks/Healers blast up through levels exponentially faster - leaving a ever larger pool of DPS behind.
    I do lowbie DR almost every day on tank, and I've got both at 50 =\ You get a gil bonus if you're at 50 since you can't get xp boosts. This kinda thing, while it might not be enough for everyone, is exactly what DR is designed for. It's to give the lesser in demand jobs an INCENTIVE to do it, xp or other reward.

    Quote Originally Posted by Mardel View Post
    ^ This, and those who don't tank or heal probably can't dps either. When we get an official parser it will be a day of reckoning for the bads.
    That's probably why we'll (most likely) never get one.

    edit: If a 3rd tank was released, it'd just be an offshoot of the current tank classes and would be insta-50 for anyone who plays tank roles. I doubt if people that don't want to tank would be drawn to....another tank job. Sure you'd have a few that would, but from sheer tank/healer/DD ratios, not much would change. A tank is a tank is a tank is a tank after all.
    (1)
    Last edited by Quiz; 03-03-2014 at 05:10 PM.

  8. #18
    Player
    Mere's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    97
    Character
    Leisa Ley
    World
    Zalera
    Main Class
    Conjurer Lv 80
    I like the suggestions in other threads about making dungeons that takes 3 or more DPS with 1 tank and 1 healer. That 1 or more DPS that will be placed in a party with the same amount of tanks and healers.
    (0)

  9. #19
    Player
    KupoNuts's Avatar
    Join Date
    Oct 2013
    Posts
    177
    Character
    Tyri Lockhart
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by kenku View Post
    I think that exp points gained should be higher so it can ge new players into endgame content faster.
    Please no it's already fast enough as it is.
    (1)

  10. #20
    Player
    DMooseJ's Avatar
    Join Date
    Sep 2013
    Posts
    46
    Character
    Norran Lomasa
    World
    Adamantoise
    Main Class
    Dark Knight Lv 70
    I don't think the extra tank or healing classes would help for the reasons other posters have said (though I'd like to see them anyway just to play new classes!). I agree with the responsibility thing, the only thing that's going to lower DPS queue times is to either somehow get more people queuing as tanks/healers (Extra tomes? Guaranteed drops? It'd have to be substantial and not just a new mount like I heard SE was floating) OR let more DPS in groups.

    Unless you somehow have dungeons without tank or healers being necessary, we have an obviously large discrepancy between available tank/heals and DPS that's only going to be solved by making DPS slots more available by either increasing the slots or reducing the amount of people queuing as DPS by sending them tank/heals.

    Quote Originally Posted by KupoNuts View Post
    Please no it's already fast enough as it is.
    I don't see why not. Do you somehow suffer by people levelling up faster? Do you enjoy fate/dungeon grinding a non-story DPS class all the way up to 50 and feel like speeding it up would be problematic?

    I like that for most of FFXIV's levelling, if you do the MQ and every single available SQ you'll never be locked out from progressing the MQ....until you hit about the late 30's and then you have to grind out the next half of the level all the way until 50. I'd like those gaps filled in.
    (0)
    Last edited by DMooseJ; 03-03-2014 at 06:02 PM.

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