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Thread: PvP is not fun.

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  1. #10
    Player
    Lucenia's Avatar
    Join Date
    Jan 2014
    Posts
    33
    Character
    Lucenia Zephyr
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Actually Amused, skills are interrupted by damage in PvE as well. Twintania, for example: As a healer if you are hit by a fireball mid cast, it will interupt you. I utilize Surecast during that phase just the same as PvP so my AoE heals aren't stopped by damage. I play a melee just the same as you, and I feel its fine even with Sprint... You have plenty of ways to stop someone from running away or catch up to them. Directionals can stay too, as its up to you to know when to use different things. For me I don't even attempt to use Flank moves when I'm directly chasing a healer, I can spam a constant bootshine/true strike. For interrupts: It's up to me to know when to actually use real interrupts. I will hold a stance to be able to arm silence someones surecast, which makes them still lose buff. You can't just blindly mash buttons and attack people.

    From what you say you seem to want your pvp to be all about stats. 4 People stand in the middle and mash buttons til the people who have more stats win? Where is the skill in that? I'm not i90 on my monk and I would like to think that I still make a difference without it, even against i90's.
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    Last edited by Lucenia; 03-02-2014 at 04:06 AM. Reason: Length