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  1. #31
    Player
    Phafi's Avatar
    Join Date
    May 2012
    Location
    Pizzeria Mafia New York Style Fuhgeddaboudit
    Posts
    335
    Character
    Phafi Flailspike
    World
    Sargatanas
    Main Class
    Paladin Lv 80
    Can we get equipment (not specifically weapons) that has effects activate under certain conditions like latent effect items in ffxi? eg: take a hit for 75% of your max hp, 25% chance of getting a 15% defense boost or cure effect received for 5 seconds.
    (7)

  2. #32
    Player
    Phafi's Avatar
    Join Date
    May 2012
    Location
    Pizzeria Mafia New York Style Fuhgeddaboudit
    Posts
    335
    Character
    Phafi Flailspike
    World
    Sargatanas
    Main Class
    Paladin Lv 80
    will the sub weapon slot be utilized in the future? maybe to do things like poison tip your weapons
    (7)

  3. #33
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    Right now there are some people who wear wrong "class" itemized gear to surpass the ilvl limit, is there any plans to implement a way to stop this from occurring in the future?
    Ex: ilvl 80 healer wearing - i90 tanking accessories.
    (9)

  4. #34
    Player
    XSkeithX's Avatar
    Join Date
    Aug 2013
    Location
    Limsa lominsa
    Posts
    31
    Character
    Skeith Twilight
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Can we ever expect primal gear? like a ifrit armor that's on fire for instance If so what item level would it be?
    (9)

  5. #35
    Player
    Cortana-'s Avatar
    Join Date
    Aug 2013
    Posts
    131
    Character
    Cortana Windraker
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Why have you decided not to raise the ilvl every major content patch? With how the release of Crystal tower is vs The binding coil of bahamut there is a huge amount of time with zero progression. Right now I find myself having a hard time to log on the game outside of monday because there is nothing to do that will make my character better. How is this being addressed?
    (9)

  6. #36
    Player
    KirakunAUS's Avatar
    Join Date
    Aug 2013
    Location
    Melbourne, Australia
    Posts
    110
    Character
    Shino Uesegi
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Cortana- View Post
    Why have you decided not to raise the ilvl every major content patch? With how the release of Crystal tower is vs The binding coil of bahamut there is a huge amount of time with zero progression. Right now I find myself having a hard time to log on the game outside of monday because there is nothing to do that will make my character better. How is this being addressed?
    My question is somewhat related to the above.

    With the binding Coil of Bahamut (CoB) Turn 6-9 being introduced in patch 2.2, will we be expecting a huge gap in ilvl (like prior to the introduction of Crystal Tower) and that the next phase of Crystal Tower to fill in the gap?
    I hope that the development team will continue to increase the ilvl for every major patch or at least be on par (i.e. the next phase of Crystal Tower ilvl gear to be higher or on par with CoB Turn 6-9)
    (2)

  7. #37
    Player
    iBerserker's Avatar
    Join Date
    Aug 2013
    Posts
    88
    Character
    Pixie Lily
    World
    Cactuar
    Main Class
    Conjurer Lv 80
    Can you Increase the success percentage for each over melding materia fail for at least 2 or 3 turns!
    (5)

  8. #38
    Player
    Veritas-Ancora's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,061
    Character
    Mother Vain
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    What hints can you give us on your plans for the Relic Reborn Weapon?

    Should we keep leveling all of our class relics in the hopes of a tempered, improved version (Zenith +2)? Or, will completely new weapons come out to make them all obsolete?
    (10)
    _________________________________________________________________________________________________________________________

    I hope the devs are listening. We need the devs to please listen.

  9. #39
    Player
    Aleo's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Aleo Izzle
    World
    Ultros
    Main Class
    Archer Lv 20
    Materia does not currently scale according to stat increases with increased item level, where ilvl70 stat caps could be reached with 2 materia it may now take three or more materia to cap stats on a greater ilvl piece of gear. (even with using rank IV materia)

    Will higher ilvl crafted gear be able to hold more than 5 materia melds? Or have you considered increasing the power of materia for rank III and IV.
    (6)
    Last edited by Aleo; 03-02-2014 at 11:19 AM.

  10. 03-02-2014 07:13 PM

  11. #40
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Early dungeons have level caps to prevent them from becoming too easy. It also prevents high level DPS classes from doing so much damage it's impossible for newer tanks to tank for them.

    Contrary to this, when we hit 50, we can get increasingly powerful gear which can make the high level dungeons very easy. It also makes tanking very difficult for new tanks that just hit 50 and don't have very good gear. Will there ever be an ilvl cap implemented to prevent this?
    (4)

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