Will this patch introduce higher item level gear (AF2, accessories, tools) for gathering jobs?
Will this patch introduce higher item level gear (AF2, accessories, tools) for gathering jobs?

Will you ever introduce other forms of end game that are NOT instanced raids to be able to obtain the highest item level of gear? For example in Final Fantasy 11 they had various forms of end game: Sea, Sky, Nyzul Isle, Assault, Limbus, Dynamis.

When you raise the item level, will we see any additional stats added to gear? For example, gear used to "Enhance Effects" and really allow for some gear customization or had additional stats like haste. Is there any plan to make the gear progression more interested than just + more base stats?
This has nothing to do with item levels but will new coil weapon have a glow like the relics or will the relic weapons have their glow exclusively uniqueness to them.
Will we ever see "set bonus" on top ilvl gear?

Last I heard, the Myth cap will be removed entirely in 2.2
While I understand the need for higher levels of equipment, are you not concerned that this will make a LOT of current equipment and content obsolete and undesirable?

Will the newer, higher level crafted gear have mats that are buyable with the new kind of tome? Or will it be added to Myth tomes?

There are any plans to change old philos gear (darklight) for some Mith or new tomes or at least be able to convert it to material, in order to do something with them after you don’t need it?
Last edited by Auron_Wolf; 03-01-2014 at 05:50 AM.
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With the possible introduction of higher ilvl crafted items will some of these be craft-able right from lvl 50 or will these be higher stared recipes that need a specific Craftsman/Control requirement to have access to them, similar to the 1 and 2 starred items?

What are your plans to keep old gear relevant with an always increasing ilvl?
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