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  1. #21
    Player
    SanjuroXI's Avatar
    Join Date
    Aug 2013
    Posts
    151
    Character
    Mijin Gakure
    World
    Malboro
    Main Class
    Archer Lv 60
    Pretty sure the next CT will be on coil6-9 level. If they do the backwards progression again subs won't last. People already are Monday night raiders as it is now. I get 2.1 CT because it was already made and set for that 2.3 they have no excuses.
    (0)

  2. #22
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SanjuroXI View Post
    Pretty sure the next CT will be on coil6-9 level. If they do the backwards progression again subs won't last. People already are Monday night raiders as it is now. I get 2.1 CT because it was already made and set for that 2.3 they have no excuses.
    In interviews they already said that CT will be the casual raid again when 2.3 is out with similar difficulty to the CT now.
    (1)

  3. #23
    Player
    KenzieLynch's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    349
    Character
    Kenzie Lynch
    World
    Leviathan
    Main Class
    Archer Lv 50
    Quote Originally Posted by Mycow8me View Post
    Anyone else think CT and coils FC fundamentals, difficulty, and gear should have been switched?
    Depends what you mean by difficulty. If you are asking for a 24 man raid with the teamwork and synchronisation needed for Coil, then no that would be absurd.
    (1)
    Last edited by KenzieLynch; 03-01-2014 at 12:58 PM.

  4. #24
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    Maybe its just cause I like big game hunting and large fight operations, teamwork, survival... and most importantly challenge. I'm not saying a hard 8man raid isn't fun or good for an FC. I'm saying a hard 24man raid would make things REALLY interesting for FC's. Gaps could be filled for FC's lacking in members.

    Maybe its just me (and even if it is, that's ok) but a 24 man raid with the teamwork and synchronization needed for coil would be pretty fun. I don't have much fun doing coil where there is little room for error and after 1 healer or tank drops, the fights practically over while in a CT styled dungeon, leaders can take command of a situation and recover and still bash their face against it giving everything they got till its dead. Guess I just miss BGH styled gaming or something, ffxi had that element quite a bit but I know this isn't ffxi so its not quite right to say so. Was just wondering mostly what people thought of coil <=> CT in terms of a 24 man raid having the difficulty and drops. Looks like people have a very lower impression of the playerbase. I think a lot of the playerbase suffers from lag problems more so than inability to dodge or play well.
    (0)

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